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'Day of the Dead' Getting Another Reboot?

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DOTD3
 
According to the Los Angeles Times, two of the producers behind Texas Chainsaw 3D have obtained the rights to remake George A. Romero's 1985 zombie classic Day of the Dead.
 
DOTD1
Lati Grobman and Christa Campbell picked up the rights from Taurus Entertainment, who had previously produced their own remake of DOTD in 2008 starring Mena Suvari and Nick Cannon (and Campbell herself, in a small role), which did not go over too well with fans of the original.
 
Grobman and Campbell are currently meeting with writers on the new version, which is projected to have a budget between $10 million and $20 million, and targeted at a 2014 release. If you recall, Romero's 1985 film was originally planned to be shot on a much larger budget, but his investors scaled back funding by several million when Romero refused to release a less gory R-rated cut.
 
According to Campbell, the team want to stay as true to Romero's version as possible. “These are not going to be zombies climbing walls and doing back flips like in World War Z,” she said.
 
We'll be keeping close watch on developments, so stay tuned...

Dangerous Games: 'King of Tokyo' Game Review

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The chair creaks as you settle onto it. The candlelight flickers. All around you the ravenous faces of your so-called friends twist in delight as you slowly open the box laid out on the table. Welcome to Dangerous Games! Each week, we'll feature a horror/thriller/monster tabletop game you should be playing. Don't be scared… roll the dice… what's the worst that could happen?
 
King_Tokyo
 
King of Tokyo
 
The water churns in the bay surrounding Tokyo. From off in the distance you hear a great, tumultuous crash! And a howling roar! Immense, powerful monsters emerge from all directions. A giant sea monster strikes at the ports, a giant ape monster smashes about, a huge radioactive lizard spews his atomic breath, and others soon join the fray! These giants, or Kaiju, begin to fight over the city, each one vying to be… King of Tokyo!
 
Yes, your Kaiju Big Battel fantasies can finally come true! In this amazing press-your-luck board game by Richard Garfield (he's the guy who created Magic: The Gathering), two to six players take on the roles of giant monsters battling for Tokyo. The winner is the first one to twenty points (or the last man standing) wins the game and is crowned king of Tokyo. Players can play as the Kraken (giant lobster/squid), Gigazaur (a Godzilla familiar), Mecha Dragon (a mechanized dragon, duh), The King (a giant King Kong lookalike), Cyber Bunny (which is a bunny in a giant mech suit), or Alienoid (which is, of course, an alien). The flavor of this game is too awesome, so let's talk about it while we crush pedestrians underfoot!
 
Tokyo2
 
Game Mechanics
 
Each player takes a turn rolling six dice. The dice have six different faces to them. There is a 1, 2, and 3, and there's also an attack, an energy, and a heal. Players roll these dice, and may re-roll any number of them twice. Rolling triplets of any number will get you that number of points (additional dice of the same number add one point to your total). Rolling the energy symbol gets you energy cubes (which you use to purchase power-ups). Rolling the heart symbol lets you heal. Rolling attacks will get you into Tokyo, which is the other major aspect of the game.
 
All players are either outside of Tokyo or in Tokyo. Only one player at a time can be in Tokyo. When he or she attacks, that player's damage effects everyone outside of Tokyo. But, all attacks from outside of Tokyo go directly to the player in Tokyo. Why take this risk and soak up damage? Because going into Tokyo gains you one victory point, and staying in it every round gives you two! As mentioned above, first player to twenty victory points wins.
 
Tokyo3
 
Replay Value
 
When a game focuses on an element of chance (like dice rolling), it's naturally bound to have a greater replay value. Because this is such a press-your-luck dice roller, it feels very different every time you play. You can also choose different strategies for each time you play. Do you want to just bash, bash, bash? Or would you prefer to save up energy for power-ups? Do you hang out in Tokyo? Or do you wait outside and attack anyone who enters? Richard Garfield created the most strategic game since Chess (Magic: The Gathering), so it's no surprise that even his "light" games like this (and Robot Rally) are full of choices, different paths to success, and high variance. This game delights with every play through.
 
Tokyo4
 
Overall Impressions
 
King of Tokyo is so fun it makes me want to stomp on skyscrapers. This is an awesome game that is bursting with flavor. Once a game's mechanics are hammered down and solid, it's up to the designers to add the flavor. The monsters you play as are either iconic or weird, and you really feel as though you're bashing your way to Tokyo. This is a great, monstrous, near-perfect game. Try it out before you get grabbed and carried to the top of a skyscraper!

Eight Horror Movie Killers We'd Love to See Team Up

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The Expendables and The Expendables 2 both did upwards of $75 million at the domestic box office. A third film is reportedly in the works for a 2014 release. Action fans loved seeing their favorite silver screen icons together in a single film; if one action star is good, more than one is better, right? By similar logic, if one onscreen psychopath is good, then more than one is great, right? Well, we think so. We would welcome an Expendables-style horror film with all of our favorite people reprising their roles for a giant killing spree.
 
The reason The Expendables was feasible is that the characters were original. It wasn’t John McClain and Cobra and the T800; trying to bring all of those characters together in one film would be a licensing nightmare, and the logistics are questionable at best. The time it took New Line Cinema to bring Freddy and Jason together was longer than anyone anticipated, so the red tape to unite those two plus several others would be close to insurmountable. But that doesn't stop us from imagining what things would be like in a perfect world where everyone works together and studios cooperate with one another. 
 
Behold our dream cast for a big screen horror feature with all of our favorite psychopaths on the same team.
 
Freddy
 
Freddy Krueger
Weapon: Razorblade Glove
Interests: Dream Analysis, Scrapbooking
 
Why He is a Good Fit for the Film: Freddy Krueger is an obvious choice for a motion picture featuring everyone’s favorite crazies. He would likely be the mastermind of the group, the one who brings the boys together for some murdering fun as he did in Freddy vs. Jason. Rather than just using Jason as his conduit, Fred would recruit an entire army of minions to drum up terror on Elm Street, allowing him to live for years to come. Perhaps he would put an ad out in The Elm Street Journal and recruit some of his compatriots that way. Or maybe it would be by way of word of mouth. Freddy has connections. 
 
Tall_Man
 
The Tall Man
Weapon: Silver Death Ball
Interests: Embalming, Decimating small towns
 
Why He is a Good Fit for the Film: He would be a welcome addition to the clan of killers because he has a way with words. He has a particular penchant for the word "Boyyyyy!" The Tall Man would be easy to get on board, since he preys on corpses and is always looking for a fresh grave to exhume; he could go to town in the wake of the other killer’s aftermath. Plus he is older than a lot of the other characters, so he lends a certain paternal quality to the group. 
 
Michael
 
Michael Myers
Weapon: Butcher Knife
Interests: Breaking out of mental hospitals, Killing his sister
 
Why He is a Good Fit for the Film: Michael Myers is a legend and he is ultimately invincible, so he would be an invaluable asset to the team. Michael is a man of few words... possibly a man of no words. He loves to kill and he's quite good at it; he has a very respectable body count to his name. For some reason, he loves to kill family: it started with his sister and continued from there. 
 
Leatherface
 
Leatherface
Weapon: Chainsaw
Interests: Chili, Skin masks
 
Why He is a Good Fit for the Film: Leatherface would bring pizazz to the picture. He looks like a big oaf, but he is actually very good at sewing (human skin) and he is an expert at making grunting noises. His chainsaw is a truly amazing weapon that has since been imitated but will never be outdone. He also has a strong family support system, which could come in handy if the gang find themselves in need of a place to hide out, or develops a hankering for chili. 
 
Chucky
 
Chucky
Weapon: Any
Interests: Girl Dolls, Killing
 
Why He is a Good Fit for the Film: Chucky brings a certain unassuming quality to the table; he can appear lifeless at any point in time, which makes it easy for him to get in and out of a variety of situations undetected. His size is also an advantage: he can easily move in and out of small spaces that other members of the posse would not be able to fit in to. He is also a family man now, so he brings a different perspective than the unattached members of the cast. 
 
Jason
 
Jason Voorhees
Weapon: Machete
Interests: His mother
 
Why He is a Good Fit for the Film: Jason is a magnet for horny teenagers, so he would be a great deal of help when it comes to sourcing victims. He already has experience working with others (Freddy) and he is an icon in his own right. He loves to kill and he doesn’t talk too much. He's a perfect fit, with his only drawback being some unresolved mommy issues... but as long as he can channel those in to his work, he will do just fine. 
 
Candyman
 
Candyman
Weapon: Hook
Interests: Revenge, Bees
 
Why He is a Good Fit for the Film: Candyman is a really frightening character. He is ruthless, and he is able to do something similar to teleportation by way of your mirror; he could help the others get from place to place via his intricate mirror travel system. He’s also very good at covering his tracks: many believe that he doesn’t exist and he furthers that belief by implicating others for his many crimes. This would come in handy for making sure that the group didn’t arouse suspicion. 
 
Pinhead
 
Pinhead
Weapon: Flesh Hooks
Interests: Souls
 
Why He is a Good Fit for the Film: Pinhead brings the underworld element with him. He has minions that will do whatever he asks. He also has a lot of good dialogue in his earlier pictures, which will help make up for those in the film who are not as chatty. His victims seek him out more so than is typical for an onscreen killer, so he shouldn’t have a problem gaining the appreciation of his peers. If they don’t learn to appreciate him their suffering will be legendary... even in hell. 

Showrunner Scott Gimple Reveals His Plan for 'The Walking Dead' Season 4

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the walking dead

Scott Gimple marks the third showrunner in the four year lifespan of The Walking Dead. He recently spoke to Hollywood Reporter, and while the conversation was largely about how he will fill the shoes of predecessors Frank Darabont and Glen Mazzara, he did sneak some hints as to what we can expect from the upcoming fourth season. We've dug out the best bits:

THR: Darabont's run was nuanced, while Mazzara's was fast-paced. How do you envision your run being described?
Gimple: I'm trying to take a greatest-hits approach and take the best of both those runs and run with it. As far as my own personal stamp, it's more of what we do here already with character-driven stories and really delving into these characters while having some amazing, horrible scares and exciting sequences but all in service to a greater story that builds. A phrase that I've been caught using a bunch is "cumulative storytelling." It's about having everything stack up so it means something. When The Walking Dead has been its best, all that stuff is happening at once: the emotion, action, horror, scares. I'm very proud that I was able to write an episode where a little zombie girl could walk out of a barn after a horrific zombie execution and have people cry. That's one of the proudest things I've ever done.

THR: A lot of people were angry at the end of season three when the Governor escaped and Andrea died. How will season four be different?
Gimple: Hopefully all those people will be excited about the stuff that's coming in this new season. Maybe some of the [conflict with Michonne, Rick and the Governor] wasn't entirely skipped over. It's all part of a greater story because the story is continuing. All that stuff is going to affect the future.

THR: There are some big watershed moments from the comics that come with the Governor and Rick -- including the latter losing his hand. How will you approach those moments?
Gimple: Going back to the remix idea, there are going to be big moments from the comic that will be seen in a very different context that fans will recognize but aren't that different in the continuity of the book. There are a lot of things that are different at this stage in the story than they were in the comic. The Governor on the TV show is a different character than the Governor of the comic. You will recognize a bunch of those big moments this season, but you will also see that they aren't exactly the same as they panned out in the comic, and you'll know why because of where the story is now. Daryl Dixon is a huge part of the show and he's not in the comic. The stories that happen involve him heavily and he, as a character, changes those stories. That happens in so many ways through our story. What's cool is we can get in those moments, those themes and those dynamics but they happen in different ways, at different times and sometimes between different characters. It's so cool for me, as a fan, when we do it. And it's a way to take something that the comic fans know and present it in a different way and hopefully with a different emotional context but just as powerful as it was in the comic. So you still get something new, but it serves the story that's just been told.

The Walking Dead returns to AMC this October. The show's panel at Comic Con will be Friday afternoon. To read the whole interview, head to HollywoodReporter.com

 

Flesh Roxon: 'Flesh to the Bone'– CD Review

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Flesh_Roxon
 
“Lonely Rider” by Finnish horror-rockers Flesh Roxon was recently showcased as our Horror Music Video of the Week, and it's high time we gave their debut album Flesh to the Bone a spin. The trio of Nicky Rothen (guitars & lead vocals) Petri Torkell (drums) and “Mr. Willy” (upright bass, vocals) joined forces in Tampere, Finland just last year, but they bring years of collective experience in punk, metal and psychobilly to the game, along with a shared love of old-school horror and exploitation movies. The “Lonely Rider” video, a gritty homage to those inspirations – even throwing in a few VHS tracking glitches for fun – sums up their undying love for the genre while rocking out with one of the album's most accessible and hooky tunes, which makes for an ideal single. But grittier, more violent tales of terror are lurking within the grooves of Flesh to the Bone, and that's what I came to hear. 
 
Flesh_Bone
 
Both the album's title track and the whiplash opening cut "Running Away" feature Roxon in more upbeat mode, boasting a fast and muscular punk attitude, including all the old school “whoa-ah-oh” horror chants we've come to know, but with just enough melodic purity (and some nice vocal harmonies) to keep the hooks sharp. Non-horror songs like “Angel” and “Born to Lose” give them a chance to show off authentic southern rockabilly chops, which is kind of a cool ironic touch juxtaposed with Rothen's Finnish-accented vocal delivery.  But while those songs are memorable and snappy, the band's darker side still demands to be heard... and it crawls its way to the surface in the sleazy, angry beat of "Don’t You Dare," where Rothen's croon is transformed into a snarl of rage. They proceed into full-on horror for the memorable “Suck My Chainsaw,” and I can totally hear fans madly shouting that chorus, but the swaggering psychobilly strut of “Zombie” is sure to be the band's biggest crowd-pleaser, and it definitely gets my vote for the album's standout track.
 
The lyrics get decidedly necromantic for the creepy speed-ballad "Back From Your Grave," which sports a wicked chorus of stacked rough melodic vocals. It's also the subject of the album's first music video, which goes for more of a classic horror vibe. Check it out here:
 
 
It's refreshing to hear horror punk served up straight, no chaser: that is, simple songs with catchy choruses and no-nonsense production (no horror sound effects or atmospherics) that lets the gruff but robust melodies bust through. These cats are clearly having a blast, but Flesh to the Bone is more than just a collection of horror-nerd jams; the songs are musically tight, even at often furious tempos, with just enough dynamics and rhythmic change-ups to keep the energy level high.
 
Flesh_Roxon_live
 
If you dig Flesh Roxon's sounds and want to share in their celebration of all things horror, you might want to join in the band's ongoing “Zombie Rock” photo contest, where they're inviting fans to get “filthy, funny, naughty, serious, hell… downright disgusting” by transforming themselves into zombies, then upload images of the results with the hashtag #zombierock to the band's Instagram site. They'll be posting their favorite pics on Facebook, with monthly prizes awarded to the winning dead.

Exclusive Music Premiere: Hear Midnight Syndicate's New Track 'Carriage Ride'

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Midnight_Syndicate
 
Halloween horror music masters Midnight Syndicate are about to unveil their latest creation: a new album dedicated entirely to our favorite creatures from the golden age of horror cinema, appropriately titled Monsters of Legend. The album features iconic artwork from Universal horror classics like Frankenstein, Werewolf of London, and Dracula, and blends the band's signature blend of symphonic music and elaborate sound design to recreate the essence and atmosphere of those movies.
 
MS_Monsters
 
“We want to make you feel like you are a character in one of those classic horror films,” says Midnight Syndicate founder Edward Douglas, “that you've entered a world where any one of the iconic characters from the Universal Horror and Hammer Films could be right around the corner.”
 
“Carriage Ride,” which makes its world premiere on FEARnet, is a great example of this immersive sound design, recreating the mood of the sinister scene from Dracula wherein the Count, in the guise of a glowing-eyed coach driver, escorts his doomed guest (Renfield in the 1931 film, Harker in the novel) to his mountain castle. Kill the lights and take a listen...
 

 

Monsters of Legend is slated for release next Friday, July 19th, and we'll be sharing plenty more info about it soon!

DLC Review: General Zod for ‘Injustice: Gods Among Us’

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As I groused previously in my review for the Scorpion DLC for Injustice: Gods Among Us, DC Comics has close to a century and hundreds, if not thousands, of possible characters to mine for the character roster.  After the fanservice slam-dunk of the Main Man, Lobo, Netherrealm has seemed content to deliver mediocre analogues (Batgirl) and out-of-their-element character transplants (MK’s Scorpion), while leaving countless obvious and intriguing options off of the table.  Where’s the Martian Manhunter?  Blue Beetle?  Big Barda?  Goddamn Swamp Thing?

Now, because it’s cinematically topical with Man of Steel in the theaters, General Zod has been released as the fourth (and possibly final) DLC character for Injustice.  Sadly, he proves to be a less-than-compelling addition to the title, with his main move set being analogous to Superman’s (heat vision, freezing breath) with a few Kryptonian assault weapons adding more ranged attacks to the repertoire.  However, be prepared to deal with the most frustratingly slow walk of any character in the game, as Zod stalks across arenas at a positively glacial pace. 

As much as I loved Injustice, I must admit that the DLC roster has been disappointing at best.  Hopefully Netherrealm and WB Games has plans to pull out some real heavy hitters in a ”Season 2” pass, or possibly a sequel.  As it stands, the overall DLC experience has been a bland gravy on top of one hell of a cut of meat.

The Horror Ice Cream Man is Back!

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Summer's getting a lot hotter... but the horror-themed faux flavors from Freddy in Space (whose creator John Squires is now a FEARnet contributor!) just keep getting way cooler. They promised us more horror-themed ice cream products this summer, and with the help of resident artist Frank Browning, there's a third gallery of Ben & Jerry's-style flavor ideas on display.
 
Crystal_CakeBatemint
 
This round pays tribute to some well-known favorites, like Friday the 13th and American Psycho varieties...
 
MarzMay
 
...as well as some clever entries themed on cult classics like Madman, May and the Real Ghostbusters animated series.
 
EctoBubblegum
 
But today's clear winner is “All Outa Bubblegum,” based on John Carpenter's They Live, which you see above in its original form, but the following images reveal the shocking truth behind the packaging, which of course can only be seen with these special glasses...
 
Bubble_consumeConsume
 
Visit Freddy in Space for the full-size versions. OBEY!

Alleged Vampire Graveyard Unearthed in Poland

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In the Polish town of Gliwice, a team of archaeologists have discovered a burial site whose occupants were interred in an unusual and specific manner... indicating that the people who buried them thought they were vampires.
 
Vampire_grave
According to Polski Radio News, the four skeletons shown above were buried with their heads severed and placed between their legs, which according to folk beliefs prevented the undead from rising again.
 
A lack of personal articles buried with the bodies makes exact identification difficult, but archaeologist Dr Jacek Pierzak believes them to come from the early modern period. The only other example of this kind of burial in Poland was discovered in 1914 in the village of  Stare Mierzwice, Masovia.

Check Out These 'Psycho' Minimates Figure Concepts

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Psycho4
 
Psycho killer Norman Bates once said "A boy's best friend is his mother"... but we boys & girls love our toys too. Thanks to this series of “Minimates” figure concepts, you can imagine what a LEGO Bates Motel diorama might look like populated with these likenesses of Norman and “Mother,” as well as the young lady who came between them.
 
Psycho3
 
Take note this is not something you can purchase (not now, anyway); it's the amazing work of artist Luke Porter, who bases his custom pieces on both the classic LEGO figure style and Diamond Select Toys' popular Minimates characters.
 
Psycho1
 
The Psycho mock-ups include this 4-pack based on Alfred Hitchcock's 1960 classic, which includes Norman in his regular and “Mother” guises, Marion Crane, and Mrs. Bates' lovingly-preserved corpse.
 
Psycho6
 
The shower curtain was pulled back on these images at Raving Toy Maniac's semi-annual “virtual convention” CustomCon, where they display DIY concepts in the style of actual toy company product lines. 
 
Psycho5
 
You can view these and other past CustomCon entries at Raving Toy Maniac's official site, and Porter posts many more Minimates concepts at his Deviant Art gallery.

The Unseen – 'PIN, A Plastic Nightmare'

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PIN2
 
Maybe dolls and dummies, in general, just freak me out. Dead of Night, The Great Gabbo, even the new flick The Conjuring… dolls just have some hyper-real element that raises the hair on the back of my neck to full attention, and I have a really hairy neck. But I can’t think of another movie where the dummy is actually a medical model. Meet Pin. Well that’s what the family calls him. Pin is a medical dummy with clear skin like a plastic Slim Goodbody (wow, that reference dates me). PIN is the subject of this week’s entry of The Unseen.
 
PIN4In the later part of the 1980’s, the creep-tatsic Canadians made the PIN, A Plastic Nightmare. Starring Terry O’Quinn and David Hewlett (who both would become nerd deities because of respective roles on LOST and Stargate: Atlantis), PIN focuses on a medical dummy. Pin is not one of the “Annie, are you ok?” type dummies used to teach CPR. Don’t get me wrong, those are scary as hell too. But Pin is a medical dummy with clear skin so folks can see muscles and organs and such. He is even anatomically correct, which is utilized a few times in the movie. Pin is owned by Dr. Frank Linden, who through the lamest-birthday-party-ever talent of ventriloquism makes Pin speak to patients about the importance of health. Dr Frank and his wife run a strict house, and their two uber-preppy kids struggle with sexuality in the stuffy environment. So in a possibly psychologically damaging move, the good doc has Pin chat with the kids about sex. Amusing. But things get eerie when Dr Frank’s son shows an obsession with Pin, talking to him when the doc isn’t around and hearing Pin speak back. After the parents are killed in a car wreck, Pin moves in with the now emancipated children and becomes a rather menacing member of the family.
 
Based on the novel by Andrew Neiderman, who also penned The Devils Advocate,PIN is low-budget with minimal gore, but who needs blood when you’ve got a life-size dummy? The voice of Pin is soft-spoken and eerie. Interestingly enough, these sinister vocals are no other than the cold-blooded doting grandfather from Breaking Bad, Jonathan Banks. PIN is filled with extended long takes where the camera freezes on the medical dummy. No matter how many times I watch this movie, I still find myself questioning, “Did the dummy just move a little? I’m pretty sure that he just moved!” The effect is disturbing and memorable. There is also a lot of unpleasant sexual energy brewing in PIN: a nurse rapes Pin (is it technically rape when it is with a dummy or just elaborate masturbation?), the father gives the daughter an abortion and encourages the son to watch for “educational reasons,” and the brother eventually writes an epic poem about a sister being raped by her brother. What the hell is wrong with this freaking family? 
 
PIN1
 
PIN was a direct-to-video release in the states in 1989. It had a reasonably good, but small, reception, and as someone later pointed out to me, it was marketed with a slasher-esque poster and box cover. A slasher it is not. PIN is much more, but still makes a perfect entry for this blog simply because few people have ever seen this one. Anchor Bay did a DVD release back in 2001 that is now out of print. Copies of the PIN DVD can still be picked on Amazon for under $20. It is has a commentary with director Sandor Stern, but lacks other special features, which is a shame considering how much I want to see the behind-the-scenes work with the dummy. Where on earth did they find that thing? Was it actually moving a little in the extended long shots, or is my mind just over-compensating the creepiness? For diehard horror nerds like myself, may I recommend finding PIN on laserdisc? I picked one up at a convention for about $30. I have yet to be able to fully explain my love of this awkwardly over-sized and fragile format, but I dig laserdiscs in all their shiny glory. Maybe I just like flipping my movies midway through. 
 
PIN3
 
There have been rumors for a few years now that a PIN remake is in the works with the original director, Sandor Stern, helming this one as well. A quick IMDBPro search shows the remake is touting a supposed 2014 release date. Though no cast or production details are listed, the synopsis says it is being shot in the vein of Black Swan and Psycho. Hmmmm.
 
Whether DVD, laserdisc, VHS, or stereopticon- find PIN, A Plastic Nightmare and watch it. And you better do it now before Pin gets a makeover to his creepy visage.

Bagged and Boarded Comic Reviews: Walking Dead, Haunted Hustlers, and more!

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New comic book Wednesday has come and gone. The dust at your local comic shop has settled. An eerie silence descends as you finish reading your last superhero book of the week. Now it's time for something a little more sinister. Welcome to Bagged and Boarded: comic reviews of the sick, spooky, twisted and terrifying! 
 
GhostedGhosted No. 1
 
Jackson T. Winters is a world famous criminal. He’s robbed the rich, the famous, and the powerful, and he was doing it well for most of his life... until he ended up in jail. Rotting away in a woeful spot seemed to be his only course of action until a stranger with a machine gun busted him out. Now he’s tasked by an eccentric millionaire with a strange new gig in exchange for his freedom. He’s got to break into a historically haunted and occult-centric mansion and steal a ghost. Sounds easy, right?
 
Bag it or board it up? The tagline for this comic reads, “A horror/crime mashup that’s equal parts Ocean’s 11 and The Shining” and, so far, they’re right! This is a vulgar, very adult, gleefully inappropriate combination of heist and haunted house that will definitely keep me coming back for more. Dig into this comic from the ground up with issue one.
 
Walking_DeadThe Walking Dead No. 112
 
The saga of our hero Rick versus the world’s most vile villain ever, Negan, continues. Rick comes knocking to his captors and in the process brutally murders one of Rick’s gang. Rick flips his lid (as he should) and plans an attack on the unassuming Negan. But will his rash actions get his whole crew in trouble again?
 
Bag it or board it up? The Walking Dead, where bad things happen to good people, where bad things happen to bad people, and where good things happen to... pretty much no one. This is as bleak an issue as any we’ve seen of late, but this time there’s plenty of action packed into a short, compact little comic. If you’re following along so far you know what to expect, and this issue doesn’t disappoint.
 
 
Breath_Bones
Breath of Bones No. 2
 
Steve Niles (30 Days of Night) brings the second installment (out of three) in his retelling of a classic folkloric tradition. The tale of the clay golem, so intrinsic in Jewish folklore, gets a handsome treatment in this comic book. We follow the story of a small village in Europe during World War II. Life in the town, already tense with tales of atrocity outside their borders, is shaken up when an allied fighter jet crashes in their field. Now, hiding the pilot, the town must decided whether to hand him in or wait it out. Or they could go for a more... monstrous route.
 
Bag it or board it up? Two issues in and we’re expecting to see the golem, but we’re seeing the tension of the axis powers encroaching on a small village. Niles and artist Dave Watcher create a palpable sense of tension and fear in this quiet, beautiful black and white comic. I have a feeling that the payoff in the final issue will be so monumental and epic that this series will go down in history. Here’s hoping!
 
EerieEerie Comics No. 3
 
Eerie Comics returns with another issue of mini-comics of the supernatural and scientific bent. Watch out for giant babies floating around Saturn. Beware the hunger that will turn you into a ravenous monster. And, of course, steer clear of the Man Hunters. These short little stories drip with nostalgia for a time when you could buy a giant rubber Frankenstein mask from the back of your Spider-Man comic.
 
Bag it or board it up? Of all the horror serials, I think Eerie Comics may be my favorite. Why? Well, it says it right there on the cover. It’s “Science Horror.” That means, I think, that they offer up the finest short comics about science-fiction/horror. I love spaceships. I love monsters. Why wouldn’t I love everything that ships out from this comic? Well, this issue held some real treats, especially the one about the killer star children. Dave’s revenge, know what I mean?

TV Recap: 'Dexter' Episode 803 - 'What's Eating Dexter Morgan?'

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dexterDexter Episode 803
“What’s Eating Dexter Morgan?”
Written By: Lauren Gussis
Directed By: Ernest Dickerson
Original Airdate: 14 July 2013

In This Episode...

A patrolman finds Deb asleep in her car. She is drunk and her car isn’t as much parked as it is crashed into a parking meter. He has no choice but to take her to the station, but at least he keeps her out of the drunk tank. She begs him not to call Dexter, and instead call Quinn. Quinn tells Jamie he was called in on a case so as not to upset her, then talks the arresting officer out of booking Deb before taking her straight to work.

In the morning, Miami PD arrives at the Lyle Sussman crime scene. He is no longer hanging from a meathook, but has been taken inside. His death is made to look like a suicide, with a gun blast to the head to obscure the damage from the meathook. That afternoon, Vogel gets two more gifts, left at her front door, marked “His” and “Hers.” Inside are two more scoops of brain. She shows them to Dexter, who is ready to investigate the next potential subject on Vogel’s list: Ron Galluzzo, a man who strangled his friend in high school. Galluzzo convinced Vogel a bully committed the murder, and Vogel spoke for him at his trial. Then it turned out that Galluzzo lied. Galluzzo will have to wait: Quinn calls Dexter to let him know about Deb. Dexter goes straight to her office and won’t leave until she agrees to go to dinner with him. That night at dinner, Dexter gets the ball rolling on conversation by showing her a video of the club shootout from last season (two seasons ago?) then points out a guy having dinner with his family a few tables away. That is the guy Deb saved, the family she helped keep in tact, proving that she is a good person. Deb accepts this, at least on the surface.

Dexter vets Galluzzo. He is a douchey fitness guy hawking gym equipment at a mall kiosk. Dexter plays the casual customer, who “happens” to have Vogel’s book with him. Galluzzo plays dumb, but Dexter knows he is hiding something. He goes to Galluzzo’s house and finds the place a cross between a frat house and a hoarder’s house: it’s filthy - except for the dining room. The  table is set for a formal dinner, and the kitchen is immaculate. Dexter immediately recognizes this as Galluzzo’s kill room. He peeks into a crock pot and discovers that tonight’s menu is finger stew. Interestingly, Dexter is taken aback by this discovery - who knew that cannibalism would be one of his “buttons?” Inside the freezer are carefully labeled containers: liver, ground thigh, intestines, kidney. An in-tact brain marinates in garlic sauce. All human. He’s not the Brain Surgeon, but he fits the code. Dexter will return to kill Galluzzo before the episode’s end. First, he must take care of his sister.

Deb has spent all night drinking and watching the video Dexter showed her. In the morning, she stumbles drunkenly into Miami Metro, desperate to confess. Quinn whisks her off to an interrogation room, shuts off the mic, and tries to talk to her. Deb insists that she killed Laguerta; Quinn keeps explaining that Estrada killed her, that this is just guilt. The more he denies it, the angrier she gets. To calm her, he gives her paper and pen and tells her to write it all down. He then steps outside and calls Dexter. He comes running with Vogel, who explains that Deb is probably suffering from survivor’s guilt. Deb grows more hysterical when Dexter enters, so he tranquilizes her. When Quinn comes in, Dexter says she passed out and they were going to take her home. Vogel pockets the notepad with Deb’s confession, and they leave out the back.

Back at Deb’s house, Dexter realizes that, as much as he wants to, he cannot fix Deb, and finally accepts Vogel’s help. She insists Dexter leaves them, and he does - but first he handcuffs Deb to the sofa. “She will be pissed, maybe even violent,” he explains. “I can handle her.” “You don’t know my sister.”

Dig It or Bury It?

This episode really didn’t pick up until the last act or so, with Deb confessing and Dexter and Dr. Vogel “rescuing” her. But I don’t think Deb has hit rock bottom yet; this was her trying to crawl away from rock bottom.

I am no longer convinced that Vogel is the Brain Surgeon, but I believe she may be working with the Brain Surgeon, controlling him, something like that. There is definitely something hinkey with her.

Greatest moment in the episode: when Dexter gives Deb a sedative injection. Vogel watches and says, “Well that was interesting.” It was as if she was watching a YouTube video and she didn’t know what to think about it. It was almost adorable.

Psychobabble

Dexter’s relationship with Deb is a source of fascination with Vogel. She is shocked to know that Deb knows about Dexter’s secret, and more shocked that he seems to genuinely feel bad about it. It’s unusual for a psychopath to have, you know, feelings. Vogel asks why Dexter didn’t kill Deb when she walked in on him stabbing Travis. Dexter seems disgusted by the thought: “She is my sister. I love her.” “And what is it you love about her?” “I don’t know, having a beer with her. She was always there. She looked up to me.” Vogel points out that everything he mentioned involved things that Deb does for Dexter. 

Flashback to the Future

Dexter wakes to hear Harrison calling for daddy. His voice is pained. Dexter runs... sees little bloody footprints... follows them to the bathroom... where Harrison sits in a pool of blood. Dexter’s breath catches in his throat, and he realizes that it isn’t blood - it is melted popsicles. Harrison ate an entire box of them, made a mess, and now has a tummy ache. When questioned as to why he ate all those popsicles, his response is completely logical: “Because I love them.”

Vogel tells Dexter that Harry wanted the first rule of the code be that Dexter only kill bad people. It was Vogel who made “Don’t get caught” the first rule... to give him some “wiggle room.”

Prophecies?

Dexter checks up on the next patient from Vogel’s list - and her patients just get worse and worse. Meanwhile, Deb moves in with Vogel while she treats her for PTSD.

TV Recap: 'True Blood' Episode 605 - 'F**k the Pain Away'

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true bloodTrue Blood Episode 605
“Fuck the Pain Away”
Written By: Angela Robinson
Directed By: Michael Ruscio
Original Airdate: 14 July 2013

In This Episode...

With a giant flame ball hovering over him, Warlow dismounts Sookie and slips into his British accent. He insists that he is not there to kill her; rather, he loves her, and it is their destiny to be together. Warlow insists that her parents were trying to kill her, and he actually saved her. She doesn’t believe him. Bill shows up, sensing something is wrong, not with Sookie but with Warlow, Lilith’s progeny. As his maker, Bill commands Warlow to leave with him and locks him up in his underground laboratory.

Lilith reveals to Bill (and to the audience) how she created Warlow. In 3500 BC, Warlow goes down to the river for water. Lilith finds him there, and is attracted to his scent. She immediately starts humping him, scratches his back up and tells him that God told her she would meet a creature like him, and that he would be destined to save vampire-kind. So she turns him into a vampire. Warlow returns to his village almost twenty years later and devours every single person - except Niall. Feeling horrible about what he did, he finds Lilith asleep in a cave and uses his fairy power to blow a hole through the ceiling, burning her in the daylight. Returning to the present, Billith reveals that she was hurt that Warlow felt the need to return to his family, that she wasn’t enough for him. Warlow has held on to his hatred for centuries and wishes extinction for the vampires.

We spend much of tonight’s episode in the vampire camp. There are research facilities, which see  vampires having their fangs removed, fucking like crazy, and running on a giant hamster wheel, all in the name of “science.” Pam is brought in as a level one, and forced to talk to a shrink (or some guy wearing a shrink’s sweater). She would rather be experimented on, but that is for level three vampires only (I have no idea what makes you a level one or three). She finally agrees to talk, but only after she is offered a living blood donor. When asked about the value she places on human life - the shrink’s life: “You are insignificant to me. You aren’t even food; I care more about the tuna you ate for lunch than you.” When asked about vampire bonding, Pam says that they bond when nesting together, but it is superficial. She does not feel remorse for killing vampires, and doubts that anyone else does, either. The one exception is with their makers. She plays off her own maker, saying that he released her, it hurt, she is over it. The shrink doesn’t believe her; I don’t either.

Eric is arrested and brought to the camp. He is dumped a large, white cylindrical room with three other vampires. They each take their places on red Xs marked on the ground. Three balls drop from the ceiling; the last vampire to grab one is shot by guards. Another round, another dead vampire. Down to two, cubbies open in the walls and reveal guns, leaving the last two vampires to to duel. Eric wins, and for that, he is put into general population.

Sarah is clearly pregnant - she is pushing Burrell to get married. Burrell doesn’t want to talk; he has to get down to the camp, where Willa is being transported. Sarah, decked out in black lingerie under her coat, feels unwanted. She goes to Jason’s house to seduce him. “I truly believe God wants me to fuck you” is the line that gets them in bed, fucking like mad. They are both passed out when insistent knocking draws Jason to the door. Jessica is there, desperate for an invite in. She is high on fairy blood, horny and manic, questioning God and Bill and her entire belief system. Sarah wakes and when she discovers that Jason has been screwing a vampire, a catfight ensues. Well, nearly ensues. Sarah banishes Jess from the house (not sure how she did that exactly - maybe Jason signed the place over to the Fellowship?) and once outside, the LAVTF take her into custody. She is tossed into general population at the vamp camp, and Tara becomes very protective over her. Tara is surprised to see guards bring Willa in, but she doesn’t go into gen pop; she is a “VIP” and gets her own solitary cell. Her guard makes a not-so-subtle offer of privileges in exchange for sexual favors. Willa threatens to sic daddy on him; the guard reminds her that she is there by order of her daddy.

Sarah, meanwhile, has had the cobwebs fucked out of her brain, pulls herself together, and drags Burrell to one of the camp’s viewing chambers. Eric is brought in with a smug smile, until he finds out that Burrell interred Willa in the camp. Eric’s plan backfired. A cubby opens and Eric retrieves the stake within. Another door opens, and Pam walks in, a stake in her hand. “Show me how little your maker means to you,” the shrink goads. Pam and Eric just stare at each other intently, tense and scared.

Sookie needs Lafayette’s help to channel her parents on the other side. She wants to hear their side of the story. In flashback-vision, we see Warlow go to the Stackhouses with his fairy contract, promising Sookie to him when she comes of age. Corbett is adamantly against this “unholy” union, even though Warlow promises Sookie will be loved, well cared for, and live forever as vampire royalty. Corbett and Michelle kick him out, but he promises to return. Corbett decides to put an end to this and promises his wife that “she won’t feel a thing.” He drugged her on Nyquil and puts her in the trunk of the car. Michelle screams the whole time, but has no choice but to join her husband as he drives off. This is a revelation to Sookie. “All this time I thought you loved me.” Corbett possesses Lafayette so that he can speak directly with his daughter, and insists he did it to save her. “Corbett” grabs Sookie and stuffs her in the trunk of Lafayette’s car, then drives them out to a lake. Sookie fights the whole time, but “Corbett” gets the upper hand and proceeds to drown her.

Also: Andy discovers his girls, but one is still alive. He takes her back to the precinct and uses some (unrefrigerated) V from the evidence locker to heal her. Andy has vowed revenge, but Holly talks him down... for now. Sam and Nicole are still on the run from the werewolves, but Alcide’s dad spots them across the street from the sleazy motel he is crashing at. Jason goes to join the LAVTF. Terry is so wracked with guilt over killing Patrick that he seeks the help of another Marine buddy, Justin, to do what he didn’t have the nerve to do: kill him. Justin says he will do it. There is a distinct lack of emotion with both Terry and Justin that is fascinating.

Dig It or Bury It?

Wow. I am impressed. This was a genuinely good episode, the first in a very long time. There was so much good content that the annoying content (the werewolves) was easy to forget. The vampire storyline is top-notch. The cheese-factor has been minimized - even the BC flashbacks that seemed reminiscent of Land of the Lost didn’t bug me. For the first time in a long time, all the characters’ storylines intersect. They actually feel like they are living in the same universe. 

Prophecies?

Pam is hurt that Eric made another vampire. The governor is determined to “fix” Willa, while Willa is offended that he is playing god. 

TV Recap: 'Falling Skies' Episode 307 - 'The Pickett Line'

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falling skiesFalling Skies Episode 307
“The Pickett Line”
Written By: Heather V. Regnier & Jordan Rosenberg
Directed By: Sergio Mimica-Gezzan
Original Airdate: 14 July 2013

In This Episode...

The Masons head off in search of Anne. They are supposed to meet up with the new rebel leader but he shows up, badly injured, and can only announce that the aliens are after the Masons before he dies. The Masons mount up and get the hell out of there. They don’t get very far when they are ambushed by a half-dozen masked bandits. They take the Masons’ horses and supplies at gunpoint. Tom isn’t exactly looking for revenge, but he wants his stuff back, so he and the boys stalk the bandits and take them by surprise on their farm. There are two men, Dwayne, the leader, and Gil his brother, and Dwayne’s three teenaged kids. All of the bandits are subdued without violence except for Gil, whom Hal attacks. They battle with a huge knife between them. Max shoots Gil to save his brother.

The shot isn’t fatal, but it could be. Ben and one of the kids take Gil upstairs to administer first aid, while Tom, Hal, and Matt take the rest of the clan into the basement and tie them up. The Pickett family have owned this farm for generations. All have been born in this very house. When the invasion happened, they hunkered down at home. It was far enough from cities that the aliens never found them. Dwayne’s wife was killed when they took in some hungry refugees for a meal. The people they took in tried to rob the Picketts; Dwayne’s wife died during the altercation. They turned to banditry when supplies grew scarce.

Gil is not going to make it. Against Hal’s advice, Tom lets him go upstairs to say goodbye to his brother. But Dwayne has a gun stashed beneath the bed, so the Picketts gain the upper hand. Dwayne forces the Masons into the basement and makes them line up, facing the wall, so that he and his kids can execute them. The kids don’t want this, though only Dwayne’s daughter has the guts to say anything (or cry over it). Tom tries to talk Dwayne down, and insists if he is going to be shot, Dwayne needs to look him in the eyes. The daughter grabs her dad’s arm, which distracts him enough for Tom to take the gun and the Masons once again have the upper hand. The Masons take only what belongs to them and leave. On the road, they see two mega-mechs and a half-dozen skitters heading towards the Pickett farm. Tom can’t be “that guy” so he sends his sons ahead to Mechanicsburg, the next step in their search for Anne. Tom is going to go back to help the Picketts. Unfortunately, when he arrives, he discovers the Picketts have left. But the skitters and mega-mechs have just arrive.

Back at camp, Cochise shows up, carrying the president in his arms. They survived the crash because Cochise was able to absorb much of the impact, but the president is still in bad shape. But the incident has changed the president’s views on the Volm, and he wants the plans for the massive Volm weapon to continue, unhindered. Marina disagrees and thinks the Volm have ulterior motives.

Hmmm... what else... oh yeah - Lourdes is the mole. After changing the president’s IV bag, she slips into a stairway and heads one flight down, to an area that must be storage. She measures her footsteps carefully, adjusts the gurney in the room accordingly, lies down, pulls out one of the Volm mega-guns, points up, and pulls the trigger. The president is blown up immediately. Later she goes to pray in a makeshift temple at the dirt mall, and we see little alien bugs crawling over her face.

Pope is having a bad day. Unbeknownst to him, the government is towing his trailer, his home, and his bar. Weaver tells him it is just to fit in more refugees, but Pope feels like his rights are being trampled on - and they are. Pope has his people participate in a work slow-down, and Weaver arrests him for civil disobedience. But after the whole “president gets blown up” incident, Weaver lets him out and whispers knowingly that there might come a time, soon, when his “civil disobedience” is going to be needed. Pope and Weaver have a kind of unspoken truce. Clearly, Weaver suspects Marina is the mole because, with the president out of the way and Tom having resigned from his position, Marina is now the leader of the country - or at least Charleston.

Dig It or Bury It?

This was the first episode in which I didn’t miss the aliens. It was compelling, and we finally know who the mole is. I was glad that they didn’t leave that to the last episode of the season; I think it is more interesting because we know. Now I want to know what Lourdes’ motivation is. Was she simply infected? Is there something deeper going on? Maybe the aliens have figured out how to reverse the humans-into-aliens process and she is an alien in human skin.

I also found the social implications interesting, namely the way Tom handled the bandits. I can’t help but compare some aspects of Falling Skies with The Walking Dead, the other post-apocalyptic TV show on air. Where Rick - and many of the other characters - lost their humanity rather quickly, Tom seems to be hanging on to his, but in a way that is more realistic to their current situation.

Alien Nation

As Cochise explains, the reason the weapon they are building needs to be so powerful is to get through the grid that the skitters are building around the planet. The grid is radioactive, so within three months of being built, the planet will be unable to sustain organic life. Cochise worries that if they don’t break through the grid, the rays could be stuck in this atmosphere and speed up the radioactive annihilation of the the planet.

Prophecies?

The grid is up, and the clock is ticking. Apparently the most “shocking revelation” is still to come.


Watch The First 10 Minutes of 'Evil Dead'!

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If you're a die-hard 'Evil Dead' fan, then you no doubt have already seen the new 2013 remake/sort-of sequel that hit theaters earlier this year. But if for some reason, you've been holding out, perhaps this sample of the movie can persuade you to give it a fair chance. In honor of the Blu-Ray/DVD release tomorrow, we now present to you the entire opening 10 minutes of 'Evil Dead!' Based on Sam Raimi's 1981 cult classic, five kids head to a remote cabin in the woods to stage a drug intervention of their friend Mia. While there, they find the Necronomicon (aka the Book Of The Dead) and inadvertently summon up evil possessing demons. Now they're battling for their souls! Fede Alvarez directs the update with Jane Levy, Shiloh Fernandez and Lou Taylor Pucci starring. You can read Scott Weinberg's review right here on FEARnet. Enjoy!  

First Look at a Season 4 'The Walking Dead' Zombie

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On the official The Walking Dead Facebook page, AMC has debuted the first new walker for season four:

the walking dead

Somehow, it is a little anti-climactic. I mean, a zombie is a zombie, and this one doesn't have any stand-out traits like Little Girl Zombie, or Bicycle Zombie or Bloated Well Zombie. This guy could just be Background Zombie #4. It's a nice picture though.

The Walking Dead returns to AMC for season four this October.

Her Universe Launches 'Walking Dead' Clothing Line For Women

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WD6
One need only take a quick walk through any given horror or comic convention on the planet in order to realize something that many male horror fans unfortunately don't seem to want to acknowledge: females like this stuff too! For every male horror fan, there is a female horror fan. And for every male geek, there is a female geek. Just because they look better than us doesn't mean they don't also like to sit in their bedroom munching on Cheetos and watching Star Wars... remember that, dudes. And believe me, it's a lot sexier when they suck the orange stains off their fingers, as opposed to when us guys do it!
 
For proof of this simple truth, I encourage you to Google the name Ashley Eckstein, a beautiful actress and card carrying uber-geek who is most known in the world of geek culture for her role as the voice of Ahsoka Tano on the animated series Star Wars: The Clone Wars. In 2009, upon recognizing a growning female interest in all things geeky, and noticing a void in nerdy merchandise geared towards her and her gal pals, Eckstein took matters into her own hands and launched Her Universe, a sci-fi themed apparel company specifically tailored to female geeks like herself.
 
Obviously a fan of Star Wars, the first venture for Eckstein's company was a partnership with Lucas Licensing, and together they developed a successful line of Star Wars-themed clothing and accesories. Her Universe has also gone on to outfit fangirls with all sorts of Doctor Who, Battlestar Galactica and Star Trek apparel, everything from a Spock hoodie to a Dalek dress. Geeky but cute... that's the name of the game.
 
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A press release was recently sent out announcing the next line in the Her Universe collection, and this time, it's all about zombies... more specifically, AMC's The Walking Dead!
 
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Check out the officially licensed Her Universe Walking Dead collection, as modeled by Ashley herself. The line provides a little something for everyone, whether you're turned on when Daryl Dixon fires an arrow through a walker's brain and says something super badass, or you're kinda crushing on Michonne. It's OK, you can admit it.
 
wd3wd4
 
The collection will be available at this month's San Diego Comic-Con and will soon be available on the Her Universe website, as well as into select retail outlets. Just in time for you girls to head back into the zombie apocalypse in style, when The Walking Dead returns to AMC in October!

How to Destroy 'Pacific Rim' Kaiju Using Real-Life Military Hardware (Maybe)

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If you've seen Guillermo del Toro's epic Pacific Rim (read our review here), then you've seen some damn effective demonstrations of how to take out giant monsters, a.k.a. Kaiju, with the help of human-piloted mega-robots called Jaegers. But in case you hadn't noticed, we're kinda lacking in giant mech-tech in the real world, leaving us vulnerable in the event of an actual kaiju invasion... but not according to the magazine Popular Mechanics, who published a piece entitled "We Don't Need No Stinkin' Robots" on how we might use present-day military resources to defeat a hypothetical city-stomping menace.
 
PR2
 
The article explains how personnel can be most effectively deployed for both attack and population safety (tip: bullets don't work, so use ground troops for evacuation and crowd control), and how even impressive hardware like the M1A1 Abrams tank is ineffective against most giant alien threats (too slow and crushable, as so many movies have illustrated). However, Apache helicopters could be useful if refitted with more potent ordnance, like 70mm rocket pods and laser-guided Hellfire missiles.
 
The article also nitpicks at poor military strategy when it comes to anti-monster air support in movies, not only Pacific Rim but in Cloverfield. Instead, they suggest bombing runs – like a two-pronged attack by the massive B-52 Stratofortress and the more maneuverable B-1 Lancer – instead of direct frontal attacks from jet fighters that you usually see on screen.
 
PR1
 
Check out the article for the full plan of attack... on land, anyway. In the water, it seems we're kinda screwed.

Zombie Worm Survives Decapitation by Growing a New Brain

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The advice you've heard a thousand times in zombie lore (dating back to the 1968 classic Night of the Living Dead), is that if you destroy the brain, you kill the ghoul. Not so in the case of the worm species known as the planarian, which can survive its own decapitation by growing a new head... and a new brain that can just start up where the dead one left off. Just think about that for a second.
 
Planarian1
 
As detailed in this article on The Verge, researchers at Tufts University found that the planarian's well-documented regenerative skills (it can grow new body parts if dismembered) include the ability to regrow a brain that can also retain the old brain's memories.
 
Planarian2
 
The scientists tested those memories by measuring how long it took the worms to reach food in a controlled setting, much like the way they train mice to navigate mazes. They discovered how decapitated worms that successfully re-grew heads (which is creepy enough) could re-learn their training after just a little practice. You know, kinda like Bub the zombie in Day of the Dead, re-learning how to use items like a phone, a razor... and a gun.
 
DOTD_Bub1
 
While more testing is needed to support the researchers' hypothesis, the data suggests that the worm's memories are stored somewhere else in its body. This may lead to a breakthrough in our knowledge of how memory functions, but we just can't help but wonder what this is going to do the whole “destroy the brain” rule when the zombie apocalypse finally arrives.
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