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Remembering 'Michael Jackson's Thriller' 30 Years Later

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Thriller_Promo
 
"No mere mortal can resist the evil of the Thriller..."
 
Like any life-changing event, most everyone alive (and old enough) on December 2nd, 1983 remembers the exact moment when MTV aired the world premiere of Michael Jackson's Thriller– the legendary long-form music video directed by John Landis and based on the King of Pop's chart-busting 1982 single and album of the same name. In my case, I was lingering over a tiny television set in my bedroom, a primitive Betamax (remember those?) already spinning its spools to record the airing as I eagerly counted down those final minutes.
 
For most horror-loving kids of my day, whether they were into his moonwalking majesty or not, there was a definite fascination with the song “Thriller” itself, which I'd first heard in a record store that Summer. At the time, being only marginally aware of Michael's works, I wasn't exactly intimate with the new album... but when Vincent Price's now-legendary final soliloquy came creeping through the speakers at the track's climax, I suddenly forgot why I was in the store in the first place. By the time Price's terrifying madman's laugh finished echoing through the aisles, I was handing over a chunk of my lawn-mowing earnings in exchange for the Thriller LP. Needless to say, I played the hell out of the title tune, memorizing and transcribing Price's gothic rhymes (I still smile when I hear the words “...to terrorize y'all's neighborhood”) and annoying the hell out of my parents in the process.
 
Thriller_Zombies
 
When word began circulating through school that a short horror movie based on the song was coming to MTV (back when their logo still proudly spelled out the words “Music Television,” and they actually meant it) in December, I was completely stunned... and secretly scared. At the time, my fragile young brain was still treading very lightly into the world of monsters – which I'd first glimpsed breathlessly between entwined fingers on the local Creature Feature show and now studied diligently in the pages of Fangoria and Famous Monsters of Filmland– so my imagination was working overtime, pondering the creepy possibilities that such a film could offer. The suspense grew to feverish levels as TV and magazines (remember, no Internet for us kids back then) offered a few teasing glimpses of the terrors to come... and then, finally, the moment arrived. While I didn't exactly know it at the time, the world of music, media and pop culture were about to change forever.
 
It's a foregone conclusion that you've seen the nearly 14-minute film in its entirety at least once, so I won't recap it here. Instead, why not watch it again for old times' sake?
 
 
Now that it's fresh in your mind again, I'll review a few bits of info that hardcore Thriller fans probably already know – but some of which I didn't hear about until long after that fateful day in 1983:
 
For the now-iconic zombie dance routine, FX legend Rick Baker had very little time to create prosthetic appliances for the dancers, who were hired fairly late in the production schedule. To save time, he used several prosthetic molds left over from prior projects (allegedly including some “Zombie Jack” pieces from Landis's An American Werewolf in London), while creating elaborate new appliances for foreground “hero” zombies.
 
Jackson_Baker
 
Speaking of hero zombies, check out that last ghoul who turns to glare at the camera at the end of the closing credits. Look closely... that's Vincent Price himself!
 
Thriller_VP
 
While we're on the subject... did you know there's more to Vinnie's rap than ended up on the song and video? There's an entire verse that was cut from the final recording, and you can hear excerpts from that studio session below (including an unused introduction by Price and Jackson):
 
 
Observant horror fans may notice another connection to An American Werewolf in London: if you compare Michael's "werecat" transformation in the opening sequence with David Naughton's legendary wolf-out scene two years earlier, you'll notice that many of the monster's growls, howls and other grotesque noises seem familiar... and that's because Landis borrowed most of those sound effects from American Werewolf.
 
The disclaimer which precedes the film, asserting that Jackson does not endorse any beliefs in the occult, was added to appease the Jehovah's Witnesses, of which Jackson was a member at the time. It didn't really work, and he later issued a panicked public apology to church leaders, even attempting to restrict international distribution and promotion of the film. (That didn't work either.)
 
Shortly after Jackson's death in 2009, Thriller became the first music video to be chosen for the National Film Registry. Representatives of the Library of Congress cited its historic value and its status as the most famous and influential music video of all time.
 
The full impact of the video on popular culture – particularly the zombie dance scene – is too massive to detail here, thanks to hundreds of homages, satires and other references in just about every form of media. But the more noteworthy examples include this famous viral video from the Philippines, which shows a group of 1500 inmates at a high-security prison recreating the memorable choreography. The dance was part of an exercise and morale-boosting program invented by the prison's administrator, who posted the video to YouTube in 2007... and the rest is history. As of this writing, the clip has amassed over 53 million views.
 
 
Just one year before that video made headlines, an event called “Thrill Toronto” was created in an effort to stage the world's largest choreographed Thriller dance (62 dancers in all), which succeeded in making the Guinness Book of World Records. It soon went global as a charity event, and “Thrill the World” inspired zombie dance mobs from 17 countries to participate on the video's 25th anniversary. That world record was finally smashed in a major way in 2009, when an eye-popping 13,597 dancers performed the number in Mexico City (shown below):
 
Thriller_Mexico
Photo: AFP
 
According to music magazine NME, an elaborate “Thriller” routine set in a graveyard was planned as the closing number in Jackson's “This Is It” concert series in London – which sadly never came to pass, due to the star's death just weeks before opening night.
 
While Jackson's legacy is many things to many people, Thriller is certainly the single MJ project that transcends the time and circumstances of its creation and rises above the artist's career ups and downs, his troubled personal life, and the criticism and controversy that surrounded him, to ultimately become a cultural landmark that is still beloved by millions around the world. Even three decades after its premiere, it remains a high watermark of style, production quality and old-school scary fun for horror-themed music videos old and new.
 
Thriller_Eyes

News From the Dead Zone: You Can't Kill Stephen King

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In early 2012, I saw the trailer for a campy movie called You Can’t Kill Stephen King about a group of young people vacationing near the author’s summer home who get killed off one at a time. The trailer promises a horror movie that breaks all the rules…by not breaking any. The project is described in tongue-in-cheek fashion: six stereotypical characters with weak story arcs, a town full of overacting antagonists, low-budget gratuitous violence and cheesy King references.

The nucleus of the story was written several years ago by Monroe Mann—an alumnus of the Fryeburg Academy in western Maine, whose staff was also involved in the production—and stand-up comedian Ronnie Khalil while they were vacationing in the lake house ultimately used in the film. Co-writer Bob Madia helped complete the script—he contributed much of the King lore and references. Mann and Khalil co-produced and team-directed with cinematographer Jorge Valdés-Iga, and they also star in the film.

Principle photography took place over a 19-day period. Valdés-Iga told NewEnglandFilm.com that the cast and crew—roughly thirty people—all lived together and filmed in the cabin, which was designed for five people. While this was fun at first, the close quarters turned production into a pressure cooker. “It slowly made us all want to kill each other,” he said. “But for some reason this created a ‘great’ energy for the film, since all the characters had to hate each other anyways.” Increasing the stress was the fact that three directors were trying to achieve a single vision. They developed a consensus system in which any two could outvote the third when there were disagreements.

The fictional town of Encomium (a word that means a speech or piece of writing that praises someone or something highly) stands in for the location of King’s home, the name having been changed to protect the author’s privacy. (Apparently at one point the filmmakers obtained a permit to shoot in the wrong town!) Mann sent the script to King and saw him at the local market during filming, but King declined their invitation to make a cameo appearance.

Naturally, I was intrigued. I contacted the filmmakers to see if I could get a review copy. At that point, they were still working out distribution deals. The movie played at a few festivals, including the Marche Du Film in Cannes, France, and won the People’s Choice Award at the second annual Lewiston Auburn Film Festival in 2012. (All proceeds from that screening—billed as its world premiere—were donated to the Kezar Lake Watershed Association.)

The Camelot Distribution Group picked up distribution rights to the movie, which was subsequently sold into a number of markets. It is available on DVD in Australia and New Zealand, and was shown on Turkish television and in theaters in Japan. Other Asian and European deals have been completed, though a North American release is still pending.

I reached out to the creative team again recently and they were able to provide me with a screener. After reading a few comments left on a King-themed message board by people who had seen the film, my expectations were low. Several reported giving up after only a few minutes. However, I was pleasantly surprised. A Return to Salem’s Lot is a bad film. Creepshow 3 is a terrible film. You Can’t Kill Stephen King is fun. It looks terrific and, for the most part, features strong performances. Valdés-Iga said that the directors tried to make sure the actors took the situation and the sometimes ridiculous dialogue seriously instead of playing for laughs, and in this they were mostly successful.

The set-up is indeed stereotypical and pure King. Three girls and three guys on vacation encounter a bunch of strange, taciturn Maine types. Monroe (Mann) is a former line cook from a ranger regiment who suffers from PTSD. Ronnie (Khalil) is a geeky King fan who hopes to catch sight of the author—he almost faints when he finds an autographed copy of the pop-up version of The Girl Who Loved Tom Gordon in the cabin’s basement. Lamont (Justin Brown), “the only black man in Maine,” loves his rap played loud. Monroe’s long-suffering girlfriend Lori is played by Kate Costello and his no-nonsense sister Hilary by Crystal Arnette. Rounding out the cast in more ways than one is Nicole (Kayle Blogna), the obligatory large-chested, self-absorbed airhead who Ronnie lusts after.

There’s actually a very funny idea underlying this story; however, it doesn’t become apparent until late in the film. There are several clues that will make sense once the truth is revealed, right down to the horror movie trope of creepy chanting. Pay close attention!

One at a time, the main characters are slaughtered, starting with Lamont. The remaining five friends (a term I use loosely) hole up in the remote cabin, except when circumstances send them out into the night to meet their gruesome fates. The murders are inspired by incidents from King’s short stories, including “Beachworld,” “Strawberry Spring” and “The Man Who Loved Flowers.” 

The movie is littered with other King references, including: a disturbingly creepy clown (some things can never be un-seen); a boat named Christine; characters named Pangborn, Verrill, Dodd and Bachman; a host of quoted dialog from and references to Kubrick’s The Shining (Ronnie is reading the novel); and a tattoo in the shape of the Crimson King’s all-seeing eye. Despite all these inside jokes, Khalil says that you don’t have to be a die-hard King fan to enjoy the movie.

Don’t let me mislead you into thinking this is an Oscar contender; it’s not. It is, however, good fun and quite impressive given their obviously limited resources. While the cinematography is high quality, featuring aerial and underwater shots, the special effects are strictly low budget. The directors wisely chose to minimize the amount of blood and gore to avoid inundating viewers with cheesy visuals. I did get a kick out of the foley sound effects whenever anyone flashes a knife or when Monroe does his ranger stuff. 

You Can’t Kill Stephen King has a wry sense of humor and it does an especially good job of building up false tension by relying on horror movie expectations. Ronnie’s character is a little too over the top compared to the others—Khalil says that in real life he’s creepy but not that creepy—who are at least marginally realistic despite being obvious stereotypes. Crystal Arnette’s performance is the most nuanced, but the others get the job done without embarrassing themselves too much.

If you get a chance to see this, stay through the inside-joke-filled credits (Assistant to Ronnie Khalil: Ronnie  Khalil) for a final scene that horror movie fans should appreciate.

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Bev Vincent is the author of The Dark Tower Companion, The Stephen King Illustrated Companion and The Road to the Dark Tower. He has been writing “News from the Dead Zone” for Cemetery Dance for over a decade. He can be found online at bevvincent.com. Friend him on Facebook or follow his Twitter feed.

Unsettling Video Shows Parallels Between Zombies and Black Friday Shoppers

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Though the day after Thanksgiving didn't officially become the busiest and most chaotic shopping day of the year until the early 2000s, George Romero more or less predicted the future in 1978 when he made Dawn of the Dead - a commentary and satire on consumerism that is even more relevant today than it was back in the 70s.  So dangerous and insane has Black Friday shopping become that it's quite frankly hard to differentiate between footage of post-Thanksgiving shopping sprees and clips from zombie movies, which is a pretty damn frightening thing.  Have we become the zombies of Romero's films, all in the name of getting a good deal?

In this well-timed mash-up video from Andrew Kasch, the director of the documentary Never Sleep Again, clips from Dawn of the Dead and other zombie movies are edited together with news footage of Black Friday shoppers at their worst, an unsettling mix that drives home the message Romero was sending all those years ago.  No, dead people probably won't ever rise up from their graves and feast on our brains.  But are us humans really that much better than those undead monsters of fiction?  After watching this video, I think you'll find it incredibly hard to answer yes to that question...

Dangerous Games: 'Gloom' Board Game Review

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The chair creaks as you settle onto it. The candlelight flickers. All around you the ravenous faces of your so-called friends twist in delight as you slowly open the box laid out on the table. Welcome to Dangerous Games! Each week, we'll feature a horror/thriller/monster tabletop game you should be playing. Don't be scared… roll the dice… what's the worst that could happen?
 
Gloom1
 
Gloom 
 
You're family isn't like all the other families on the block. Your dilapidated mansion at the end of the cul de sac looms with a haunting presence. Tangles of rose bushes choke your home, a wretched old dog barks on your porch, and you can sometimes hear a strangle scream from the attic. You've grown to love the unpleasantness of daily life. The thought of someone cheering you up makes your skin crawl. And when you want to get back at a child who's been cruel to you… you take them out for ice cream. Yes, you and your clan are not like anyone else on your block, and you like (to hate) it that way.
 
In Gloom, two to four players take on the roles of twisted, Addams Family-style families intent on experiencing as much pain, displeasure, and misfortune as they possibly can before they die unexpectedly. You "score points" by doing nasty things to your family members and you "hurt others" by doing nice things for their family members. The first person to kill off their entire unfortunate family stops the game. And the player with the lowest "family value" wins!
 
Gloom2
 
Gameplay Mechanics
 
Each player starts the game with a family of four. There are four different families to start with including: Blackwater Watch, a family of killers and murderers, Castle Slogar, a family of of mad scientists, Dark's Den of Deformity, a family of two-bit carnies, and Hemlock Hall, a family of maladjusted socialites. All the cards in this game are transparent, and once laid over one another different positive and negative modifiers either show through or are obscured. 
 
Gloom3
 
Each player has two plays per turn. They can then draw back up to their hand limit of five cards. The different card types include positive (bad for you) and negative (good for you) modifier cards, Event cards which have variable effects, and untimely death cards, which finally put your sorrowful characters into the ground. There's a lot of finesse involved in harming other players, killing them off too early (before they've accumulated too many negative points), and holding powerful effects until the last moment. In the end, if your family was more miserable than anyone else's… you win.
 
Gloom4
 
Replay Value
 
At its core, Gloom is a storytelling game. It asks its players to not just place cards down on their characters, but to describe, flesh out, and narrate the "hows and whys" of their misfortunes. You may have a card that reads "was eaten by bears" but it's not enough to just play it. Under what circumstances was your family member eaten by bears? Because of the storytelling nature of the game Gloom is incredibly varied from play to play. Unless you're playing with the exact same people week after week and you all only have about three good ideas each… you'll find there's plenty to come back to and re-explore with Gloom.
 
Overall Impressions
 
Though this game's been around for a while I must admit, I'm new to Gloom... and I love it. This is exactly the kind of morose, melodramatic, Edward Gorey-inspired stuff that horror fans like myself go crazy for. I've only recently discovered the game, and now it's one of our go-to games. Try this game out. If you can find it in a store snatch it up right away. And if you like this game… just wait until I dig into Cthulhu Gloom.

'The Walking Dead' at New York Comic Con and Beyond

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This season of The Walking Dead (based on the comic by producer Robert Kirkman) is on track to be one of the best seasons yet. It's receiving huge fan approval, and at the New York Comic Con the cast and crew gave fans some insight into the upcoming season and how they feel about their characters.

Already at the mid-season finale mark (see Alyse Wax's detailed recaps for more), we've seen the return of the Governor (David Morrissey); Carol (Melissa McBride) has been banished; and many of the new arrivals to the prison have died. It almost seemed for a time that Hershel (Scott Wilson) and/or Glenn (Steven Yeun) might die of the flu-like illness, with Maggie (Lauren Cohan) determined to join them. Carl (Chandler Riggs) is continuing to prove that – despite his father's wishes – he can protect himself and others. Michonne (Danai Gurira) is officially an irreplaceable member of the crew. And despite their struggles, or maybe because of them, the connections between Rick (Andrew Lincoln) and the core group have deepened. 

One of the questions asked at NYCC was how invested fans should be in the new characters. The response was that fans should be completely invested. And keeping fans invested has been a major component of this season, just as in others. From the first episode, we are introduced to characters and made to care about them, only to lose them – sometimes by the end of the same episode. Norman Reedus (aka Daryl Dixon) and producer Gale Anne Hurd noted how fans' responses to The Walking Dead are incredible and part of what they strive for in the show.

The cast also talked about the fact that, at this point in the series, their characters are used to walkers – for the most part – so it's key to portray that, and find other ways to show that they can be caught off guard. Just seeing a walker isn't going to do it. And so far this season that has been true. The characters tend to get surprised by walkers when they are preoccupied with their own issues – with each other and with themselves. 

It will be interesting to see what else Kirkman, producer and writer Scott M. Gimple, producer and make-up designer Greg Nicotero, Hurd and others will put the characters through this season. At NYCC, actress Danai Gurira hinted that fans should “beware within.” Undoubtedly, The Walking Dead has shown that – for some – being civilized is not so easy after civilization has collapsed.

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Nancy O. Greene started writing at the age of nine. Her short story collection, Portraits in the Dark, received a brief mention in The Year's Best Fantasy and Horror 2007. Other works have appeared or will appear in ChiZine; Lovecraft eZine; Cemetery Dance; Tales of Blood and Roses; Haunted: 11 Tales of Ghostly Horror; Shroud Publishing's The Terror at Miskatonic Falls; Dark Recesses; Flames Rising; Smile, Hon, You're in Baltimore!; and others. She has a BA in Cinematic Arts (Critical Studies) and a minor in English (Creative Writing) from the University of Southern California, and is a former Fellow of Film Independent's Project:Involve.

Bagged and Boarded Comic Reviews: Walking Dead, The Maxx Reprint, and More!

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New comic book Wednesday has come and gone. The dust at your local comic shop has settled. An eerie silence descends as you finish reading your last superhero book of the week. Now it's time for something a little more sinister. Welcome to Bagged and Boarded: comic reviews of the sick, spooky, twisted and terrifying!
 
MaxxThe Maxx: Maxximized No. 1
 
Cult classic comic The Maxx is finally getting the loving reprint it deserves. Overseen by series creator Sam Keith, the new reprint features all the same awesome story but with beautiful new coloring. Follow the weird story of superhero/homeless man Maxx as he struggles with this world, "The Outback" (a sort of netherworld), and a deeply evil man with very foul intentions.
 
Bag it or board it up? I never really got into The Maxx as it was taking the underground by storm (a bit too young, I'll admit - that was when I was in my prime Spider-Man age). Reading this reprint I can't help but wish I'd gotten in on it sooner. It's a much stranger story than I thought, and definitely worth your attention.
 
Criminal_Macabre_FrankensteinCriminal Macabre: The Eyes of Frankenstein No. 3 of 4
 
Cal McDonald is a surly, heavy-drinking, paranormal detective. His best friend is a ghoul (essentially a zombie with a mind, emotions, and all the good human qualities). Cal's just recently become a ghoul himself. He's also befriended Frankenstein's Monster. Now the Monster (he calls himself Adam) comes looking for Cal's help when he begins losing his eyesight. Adam just wants to read his books and stay away from cruel humanity. The prospect of losing his vision is too much to bear, and the gang has found a suitable replacement pair of eyes. 
 
Bag it or board it up? I really like this comic a lot. At first glance you may be tempted to write it off as a Hellblazer rip-off, but it's got a lot more to it than that. Give this comic a shot if you haven't jumped on board yet. It's a lot of fun, and this four-issue mini-series is a great introduction to the comic.
 

Zombie_WarZombie War No. 2

Here's another reprint from the good folks at IDW. I covered the first issue a few weeks back but here's the skinny. Written by Kevin Eastman (Teenage Mutant Ninja Turtles), this comic first appeared in black and white. It's all about an alien that turns the military dead into warring zombies. In this issue, a lone pilot and the calamari-looking alien in charge of all this strike out against the zombie hordes. But is it too late?

 
Bag it or board it up? What a bad-ass comic. It moves quickly, the story is a little "light" and it leaves big questions in its wake. But who cares? This comic is all guns, blood, zombies, brains, gore, secret formulas, and more. Check it out. This one's a definite must.
 
TWD_117The Walking Dead No. 117
 
Rick and the gang set a huge trap for the very evil Negan and crew. With hordes of zombies breathing down their necks, the bad guys have to regroup, figure out what to do with their new hostage, and survive the onslaught of undead. Meanwhile, Rick's pissed off about how his plan didn't go exactly as he wanted it, and the group gears up for a big war.
 
Bag it or board it up? Part of me really liked this issue. It's got a few beautiful dramatic moments. There's a moment with Negan and their captive where you really see how he thinks he's doing the right thing. He has principals he won't break and he sticks to them. He's a complicated villain. But at the same time, this was another lull in the action… in the middle of a war! Come on, The Walking Dead, don't leave me hanging like this.

UFO Spotted Hovering Over England

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UFO sighting UK

Photographer Rob Tibbles of the North Devon Journal in North Devon, England was taking pictures of a wind farm on the weekend of November 23rd, an ordinary photo-shoot that took a turn for the strange when Tibbles got home and examined the many photos he had snapped.  The photographer was shocked to discover a strange object in the sky above the wind turbines, which he hadn't noticed while he was on location.  A blemish in the photograph?  Perhaps.  Though other accounts from locals will lead you to believe otherwise.

After publishing the image in the Journal, several locals wrote in and reported similar sightings, including objects and bright lights in the sky.  The most interesting of the reports came from Dulverton resident Jacqueline Leighton Boyce, who actually shot video footage to back up her claims of seeing a "strange, very large bright thing in the sky."  You can check out that footage below.

The claim from a British military base is that they were engaged in a training exercise that Saturday, which they say explains the UFO sightings.  Then again, that's precisely the explanation we always seem to get in cases such as this.  Anyone who witnessed the display of aerial light is encouraged to contact the North Devon Journal with their stories.

Could this truly be an alien aircraft caught on film?  Comment below and let us know what you think!

Mysterious River Monster Caught on Film in Thailand

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Though I admit that I'm kind of annoyed by how much technology has taken over all of our lives, to the point that cell phones don't remain in pockets and purses even in movie theaters and restaurants, there is one big ole positive to everyone being glued to their high-tech phones at all times; when strange things go down, there are no shortage of cameras to document the bizarre happenings.

Over in Thailand's Mekong River, an incredibly unusual looking creature was recently spotted and caught on film, the video footage coming to our attention courtesy of the website Cryptomundo.  Attached to the two-minute long video is absolutely no explanation or news report, as nobody seems to know what the hell was captured on film and seen by so many locals.  All we can be sure of is that it looks like no sea creature that's ever been documented before.  Check out the footage below and let us know what you think.

The Mekong River is no stranger to unusual sightings, as a massive 13-foot long stingray was recently caught there.  Must be something in the water!


'Death Metal Christmas: Hellish Renditions of Christmas Classics'– Album Review

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As you've probably figured out by now, I tend to gravitate toward the darkest, most evil music of every possible stripe. However, you may be shocked to your core to learn that I'm also a pretty big fan of the holiday season, and I still have fond memories of the Christmas carols my musically-inclined family played and sang throughout my early childhood. This presents a bit of a dilemma for irredeemably corrupted kids like us: how can we unite our passion for horror and extreme music with our nostalgia for warm and fuzzy holiday sing-alongs? Apparently J.J. Hrubovcak, bassist for the legendary death metal band Hate Eternal, was faced with the same conundrum... but he found a way to apply his diabolical skills to an original and totally twisted solution.
 
Death_Metal_Xmas
 
The result is Death Metal Christmas: Hellish Renditions of Christmas Classics– which, as the old saying goes, is exactly what you think it is. Hrubovcak teamed up with his brother Mike (vocalist for extreme metallers Monstrosity and Vile) and his Hate Eternal bandmate Erik Rutan (a legendary guitarist and producer in his own right) to assemble an EP of five beloved holiday tunes with a decidedly sinister slant. The original songs themselves are rendered in two ways: as traditional arrangements with familiar melodies, and as a springboard for straightforward metal compositions. That's not the unique part, however: in a surreal twist, the metalized versions are mixed together with the melodies of the old standards. The result is not so much a novelty piece as a strange and fascinating experiment in extreme music that stands up well on its own.
 
Death_Xmas_Promo1
J.J. Hrubovcak (photo © Mellotronic Photography)
 
Now for the part that's certain to ruffle some folks' feathers: to create a thoroughly blackened holiday concept, the Hrubovcak brothers substituted apocalyptic mythology in place of the familiar biblical references, with the Nativity story now centering on Azrael, who figures in many religious texts as the Angel of Death. The lyrics for these songs fall in line with that concept, presenting the baby Azrael as not a future savior, but the ultimate destroyer of mankind. If that's too shocking for you to digest, it's a foregone conclusion you're not going to dig the contents of this album. The rest of you are in for a wild and thoroughly entertaining ride, so buckle up.
 
In the first brutal helping of holiday anti-cheer “Unrest for Melancholy Men,” the Hrubovcak team wastes no time ripping into the familiar blastbeats and blistering tremolos that are Hate Eternal's stock in trade, while the melodic line of the original carol is maintained by relatively straightforward mid-tempo guitar chords that remain fairly prominent in an otherwise chaotic mix. Mike's guttural vocals fall squarely into the death metal style, but the lyrics are actually quite easy to follow... and if you know the original tunes, you'll find yourself unconsciously flinching in shock at some of the darker variations on the theme. But it's the grim, down-tempo “Earthen Kings” that really sells the concept, painting images of cosmic doom, carried on the same 3/4 time signature as the original “We Three Kings.”
 
 
Not even the kid-friendly sparkles of “The Dance of the Sugar Plum Fairy” from Tchaikovsky's beloved Nutcracker Suite are safe from the Hrubovcak brothers' onslaught, but I've got to say this instrumental track – which begins with the opening bars of an orchestral version before launching into a feast of epic technical death metal – is pretty badass. The old English madrigal “Greensleeves,” which you may remember in its Christmas version,“What Child is This?” gets a similar violent deconstruction, though not nearly as inventive or entertaining. The EP closes with the slow, ominous, dissonant and experimental dirge “O Come, O Come, Azrael,” which is sincere enough in its evil mission to smack that confused look right off your face, especially at the crazed balls-to-the-wall conclusion.
 
 
If you're looking for the must unorthodox and challenging renditions of vintage carols and old-time madrigals ever recorded, or just want to hear one of the more fascinating death metal concept records, you should give yourself the gift of Death Metal Christmas this holiday season. It's available now at the project's Bandcamp page, but be sure to also visit DeathMetalChristmas.com, where you can read the original and updated song lyrics – you know, in case you want to serenade your neighbors this year for a Christmas Eve they'll never forget.

LAPD's 'Invasion of the Zombie Bandits!'

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There are so many things gloriously wrong with this zombie PSA from LAPD: the nonsensical "plot;" the 1970s porno soundtrack; that the LAPD drives around with a chainsaw in their trunk; the dancing zombie clip art; the fact that in the land of big-budget blockbusters, this was the best they could come up with. What really terrifies me is that my tax dollars are going to this.

Capt. Jeffrey Bert is the braaaaains behind this video. “We were just trying to reach people. My captain’s video on what crime is up or down registered 57 hits. In four days, this has recorded 2,600 hits and growing. We said, 'Let's look at what pop culture does. Twenty million people watch Walking Dead. Well, zombies work, and we decided to keep it pretty G-rated.”

Source: LA Times

Gift Guide: Stack and Scare Monster Blocks

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Get your kids started on a horrifically creative path with these Stack and Scare Monster Blocks. Wooden blocks in a variety of sizes and shapes are painted with eyeballs, mouths, scales, patterns, and other bits that you might find on a monster. The bright colors and simple lines will keep it from being too scary. 

We won't tell your kids that you are playing with their toys after they go to bed.

$48 at Uncle Goose

Five More of Our Favorite Underrated Horror Directors

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The big names in horror are often recognized by both the genre film community and mainstream entertainment culture. They are showered with accolades by horror fans and film critics, alike. Directors like John Carpenter, Tobe Hooper, and Wes Craven have secured their place in history, but many talented directors go unrecognized for their hard work and noteworthy contributions to the genre. To remedy that, we have begun a recurring segment that gives much needed credit to horror directors that aren’t always shown the recognition they deserve. You can check out part one here. Now we present five more of our favorites…

Steven_C_Miller
 
Steven C. Miller
 
2012 was a busy year for Steven C. Miller; he had three features and a short film released in that year alone. Miller is a personal favorite of mine, and he's definitely an up-and-comer to watch. His film The Aggression Scale is among my favorite independent films of 2012, and his loose reimagining of Silent Night, Deadly Night was fine holiday fun. Though it was not a perfect film, and met with mixed reactions, I also enjoyed Under the Bed, Miller’s third film released in 2012. The thing I like most about Miller is his nostalgia for the horror films of the 1980s, and that translates to a passion and love for the genre that is highly apparent in all of his films. His fondness for films like The Gate and Little Monsters is more than apparent in Under the Bed, and his appreciation for holiday themed horror films of yesteryear is evident in Silent Night. Miller shows great prowess for a director still somewhat early in his career. It’s difficult to say exactly why he hasn’t received the accolades we would expect, but we look forward to seeing what he does next, and hope to see him finding some well-deserved recognition in 2014. 
 
Richard_Franklin
 
Richard Franklin
 

Richard Franklin   With a string of well-made horror films under his belt, it’s a wonder that Richard Franklin didn’t get more acclaim within the genre film arena after arriving on the scene. Franklin helmed Psycho II, Patrick and the Hitchcockian pseudo-slasher Road Games. Despite being at the helm of several memorable horror features, Franklin is rarely acknowledged for his considerable contributions to genre film. It’s tough to say exactly why he never really developed a large following, but we still hold his work in high regard. Any horror fan unfamiliar with Franklin’s work should seek it out; we think you'll be pleased with what you find.

 
 
Dante Tomaselli

Dante Tomaselli is a master of ambiance. His films are dripping with intense atmosphere and always feature perfectly placed audio cues and haunting scores - which he personally composes for each film. Tomaselli has only put out four features over the span of his almost fifteen-year career, but each is a labor of love and represents the director’s finest work. He doesn’t just make films for financial gain; each feature is a labor of dedication and love that represents a piece of himself. Perhaps the reason Tomaselli hasn’t developed a higher profile is due to his film’s tendency to fly under the radar. His work is unique and eccentric, which, unfortunately, seems to have resulted in his features not receiving the level of exposure that they deserve. Tomaselli is a prolific and talented director and horror fans would be well advised to give any one of his films a go. Tomaselli’s first two films, Desecration and Horror, are out of print, but his third feature Satan’s Playground is available from Anchor Bay, and his latest project Torture Chamber is getting a DVD release on January 28th, 2014.  if you haven’t had the pleasure, give Dante Tomaselli's work a look.
 
Kevin_Tenney
 
Kevin Tenney
 
Kevin Tenney enjoyed a successful career in the 1980s, with hits like Night of the Demons and Witchboard resonating with horror fans. But it seems that things began to slow down in the ‘90s, and Tenney's been mostly absent from the scene in the past five years. With the exception of making an appearance as himself in the documentary Rewind This! and serving as a producer on the remake of Night of the Demons, we were unable to locate anything else Tenney was involved with after 2009. It’s disappointing to see that the director responsible for two very fun ‘80s classics seems to have never really received a great deal of recognition for his noteworthy contributions to the genre. I would love to see Tenney write and direct a new horror feature in the coming years and finally realize the level of appreciation he is long overdue. Among plenty of other talents, Tenney has a knack for blending a small amount of comedy at just the right time to provide a release for the audience, without making his films appear silly. We think Kevin Tenney is a noteworthy contributor to the horror film scene, and deserves more credit for his work than what we've seen him receive in the past. 
 
Greg_McLean
 
Greg McLean
 
Greg McLean is the talented Australian writer/director who brought us the 2005 film Wolf Creek and the 2007 film Rogue. Though McLean has put out two successful features with a third on the way, it seems he has yet to enjoy the level of awareness of his peers. Perhaps the release of Wolf Creek 2, which has secured US distribution, will find McLean realizing a higher level of audience recognition than he has with his two previous pictures. Wolf Creek was an extremely impressive debut, and Rogue (though it received the direct-to-DVD treatment in the US) was a solid sophomore effort. McLean shows a lot of promise, and in spite of his affiliation with the so-called "Splat Pack," he still manages to demonstrate a certain amount of restraint, choosing to focus on atmosphere as well as the more visceral qualities associated with the horror genre.

Book Review: 'Turn Down the Lights' Edited by Richard Chizmar

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In December of 1988, Richard Chizmar decided to publish a horror magazine called Cemetery Dance. A few months later, he did. 
 
In October of 2013, Chizmar decided to publish an anthology called Turn Down the Lights celebrating the 25th anniversary of the magazine. A couple of months later, he has.
 
Chizmar, clearly, is not the kind of guy to back away from a challenge. It’s that kind of attitude that’s enabled him to build a veritable empire on the foundation of that first issue of Cemetery Dance, and to turn that unlikely name into a recognizable, trustworthy brand.
 
Turn_Down_LightsThat first issue of Cemetery Dance featured a lot of names new to the horror genre, some of whom would go on to carve out big careers, some of whom would fade into obscurity. There are no obscure names in Turn Down the Lights– this is the cream of the horror crop, top guys that Chizmar credits with helping his magazine become an institution. Likewise, many of these guys would probably give Cemetery Dance credit for helping them find an audience. Out of this mutual admiration society comes a true gem of a collection, a slim volume of powerhouse tales (all original to this collection) that is a great unexpected Christmas gift for horror fans.
 
It kicks off with “Summer Thunder,” a brand new post-apocalyptic tale courtesy of Stephen King. King takes a different path than you might expect – there are no roving bands of nuclear mutants, no cannibals, no zombies. Instead, there are a couple of lonely old men and a dog, wiling away their days in a peaceful lakeside community, waiting on inevitable death via the radiation left behind by a few hundred warheads. It’s the end of the world and there’s little hope, but in the midst of the bleakness King unearths a surprising amount of beauty.
 
Norman Partridge checks in with “Incarnadine,” a strange little story about a dark night in a small town. Bad things have happened, and there’s magic on the wind and a killer’s sweat on a gun, and when those two things collide a monster is born. 
 
Ronald Kelly takes us to “The Outhouse,” where three bored country boys spend their Halloween night drinking and looking for trouble. When they tip over an outhouse on an old man’s property, they unleash much more than they were expecting. 
 
Clive Barker’s “Dollie” starts out on a somewhat familiar path before taking a patented Barker turn. Ellie is a young Wisconsin girl who seeks to escape her hardscrabble Wisconsin life where she’s under the thumb of her father, a man she and her siblings fear more than love. She takes a husband who isn’t much better and seems resigned to a life of abuse when she gets an unexpected visit of sorts from an old childhood friend. Vengeful dolls may not be anything new in the horror genre, but Barker takes this one to places that, quite literally, vengeful dolls rarely (if ever) go. You’ll see what I mean.
 
I could easily recite every story in this book and sing their praises – there are contributions by Jack Ketchum, Steve Rasnick Tem, Ed Gorman, Peter Straub, Brian James Freeman and Bentley Little in addition to the ones I’ve discussed here – but enough is enough. You get the picture. If you read horror fiction, you’ll want to read this book.
 
Turn Down the Lights doesn’t just celebrate Cemetery Dance magazine; it illustrates why the magazine is still such a vital publication a quarter of a century later. Chizmar’s eye for talent is impeccable, and his appreciation for all kinds of horror is essential to his success. These stories flow from the quiet to the surreal, from esoteric experimentation to Saturday matinee funhouse-style horror. For authors, an outlet like Cemetery Dance is a godsend. For readers, Cemetery Dance– including the magazine, this anthology and whatever projects come our way over the next 25 years – is a goldmine.
 
[Stay tuned for a second, alternate look at Turn Down the Lights from reviewer Kevin Quigley, coming soon.]
 
 
Blu Gilliand is a freelance writer of fiction and nonfiction. He covers horror fiction at his blog, October Country, and contributes interviews to the Horror World website. Follow him on Twitter at @BluGilliand

Do You Dare Visit the Ghost Ships of Mo‘ynoq?

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Not too long ago, the city of Mo‘ynoq in Uzbekistan was a busy, thriving port on the Aral Sea, and home to a massive fishing industry. Over the years, the waters were heavily diverted to irrigate crops, causing them to recede rapidly, and the Aral, which had already suffered from overfishing, became polluted with waste runoff. By the 1980s, Mo‘ynoq was virtually abandoned, and today the environment is plagued with dust storms so toxic they're endangering the lives of Uzbeks still living in the region.
 
Ghost_Ships1
 
Amazingly, that hasn't stopped the Mo‘ynoq tourist industry, which prevails thanks to many curious visitors to the city's massive fleet of eerie abandoned fishing boats.
 
Ghost_Ships2
Image: Neil Banas
 
Dating back to the country's Soviet occupation, these rusting, sand-blasted hulks are scattered across the Aral's dry seabed, grounded forever as the waters pull further and further back – which makes it appear they've been dropped from the sky by unseen visitors or blasted out of the water by an apocalyptic catastrophe.
 
Ghost_Ships3
Image: Neil Banas
 
You can still visit the ghost ships today, but don't stay too long – the winds that blast through the area contain toxic chemicals, believed to be causing chronic illness among the town's few remaining residents.
 
Ghost_Ships4

Exclusive Interview with "Xx" Filmmaker Jovanka Vuckovic

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JV_Interview_Open
 
Last month, Dark Sky Films and XYZ Films announced the production of an historic film: Xx, the first horror anthology written and directed entirely by women. Filmmaker Jovanka Vuckovic is one of the directors on this trail-blazing film - and she's in good company. The other segments will be directed by Jennifer Lynch (Boxing Helena, Surveillance), Mary Harron (I Shot Andy Warhol, American Psycho), Karyn Kusama (Girlfight, Jennifer's Body), and Jen and Sylvia Soska (Dead Hooker In A Trunk, American Mary), with opening credits and interstitials by stop-motion animator Sofia Carrillo. 
 
Vuckovic, who is also serving as associate producer on Xx, is a former visual effects artist with a heavy pedigree in the horror genre (she was the editor of Rue Morgue Magazine and has written two non-fiction books about horror). She developed the project with Todd Brown of XYZ Films to help female filmmakers gain more exposure in the genre.
 
Vuckovic took the plunge into filmmaking in 2010 with her directorial debut The Captured Bird. Executive produced by Guillermo del Toro (Pan's Labyrinth, Pacific Rim), the short won four Best Short Film awards as it played film fests around the globe. Vuckovic went on to direct two more acclaimed short films, Self Portrait (2012) and The Guest (2013).
 
Jovanka generously took time out from her hectic schedule to shed some light on Xx for FEARnet, and discuss her past contributions to horror cinema.
 
Xx_Poster
 
FEARnet:  To what degree were you involved in the early development of Xx? Were you invited to join the project after it had built momentum, or were you on the front lines of getting the film off the ground?  
 
JOVANKA VUCKOVIC: It's funny, I had the idea about doing an all female horror anthology and was trying to figure out how to get the funding, when out of the blue Todd Brown (of Twitchfilm and XYZ Films) called me up and asked if I would be interested in doing an all-female horror anthology. I nearly fell out of my chair. Talk about good timing! That guy has it! 
 
I have known Todd for many years. I respect and trust him. He’s very progressive, isn’t afraid to take chances, and wanted to give the directors healthy budgets to make the segments properly cinematic. It was like he dropped out of the heavens! So of course I jumped at the chance to be part of the project, which Todd had already been talking to Dark Sky about. He said they were very receptive to the idea, so we put our heads together and started reaching out to the directors on our list. That’s how I earned my associate producer credit on Xx. But Todd is the real reason this film is happening. He pitched the idea to Dark Sky on behalf of XYZ Films. Without XYZ Films’ proven track record, we would never have the generous budgets we have been given to make these films.
 
The Captured Bird and Self Portrait contain no dialogue. Will your segment of Xx be dialogue-free? If not, was there an inclination to write your segment with zero dialogue?
 
My Xx segment has dialogue. Those first two short films I did were dialogue-free because I was new at filmmaking and wanted to experiment with cinematic storytelling. They are like little poems. Essentially my "film school". Even The Guest, which has dialogue, is a visual poem.  
 
What can you tell us about the subject matter of your Xx segment?
 
We are still in the middle of rights negotiations but I can say that I’m adapting a short story - a Bram Stoker Award winner - that I’ve always loved. Existential horror. It seems to be my current groove. 
 
Were the directors of Xx guided to create segments that shared a unifying theme or tone? Or was everyone granted the freedom to go off in different directions and create whatever they wanted?  
 
From the beginning, Todd wanted the directors to be free to make the films they wanted to make. You don’t get that kind of creative freedom anywhere these days. And I’m sure it’s a huge part of the reason why experienced feature filmmakers came on board – besides the fact that it’s just a really fun project. There was some initial discussion about doing segments about gender, but that was quickly abandoned for being too limiting and too predictable. A movie like this is going to be highly politicized anyway. Why force it? 
 
In the end, three of the directors wrote original stories and two of us selected stories we wanted to adapt. I had a crazy body horror story I was writing that I originally planned to do for Xx, but it became too big, so I set it aside for a future feature, and decided to adapt this one short story that I’ve always loved. So the five stories are wildly different and will be connected by interstitials by Mexican stop-motion animator Sofia Carrillo. It will be so exciting to see it all come together. 
 
Are there any rituals you engage in while writing a film? Or is the writing process different for each project?
 
I have an office with a library, but when I write I sit in my dining room and look out the window at my property. I like the light that it gives. It creates a feeling of openness, like the vastness of creativity. In fact, I’m looking at it right now. But that’s just it; sometimes writing is just looking out a window for hours. This story I am adapting is a bit of a puzzle, so I have found myself pacing around the house a lot. I put music on when I remember to, but sometimes I snap out of the trance and realize I’ve been sitting in absolute silence for most of the day. You know, I agonize over the writing. I find it excruciating at times. I feel like in order to be authentic, stories have to hurt. We pay for our stories with pain.
 
Captured_Bird
 
You pulled a great performance out of six-year-old Skyler Wexler, star of The Captured Bird. Previous to shooting this film, Fred Dekker (who directed a whole gaggle of kids for The Monster Squad) gave you advice on directing children. Can you tell us what that advice was?
 
I reached out to Fred Dekker because, well, I love The Monster Squad. He got some great performances out of those kids. And some of them were really young! He said that basically everything I had learned from Judith Weston (Directing for Actors), I needed to disregard when it comes to working with really young children. For example, you should never tell an adult actor what they are feeling in a given scene, but when it comes to very young kids, that is actually your best approach. Tell them exactly what feeling you want them to express. He said for some scenes in The Monster Squad, he literally stood beside the camera and made faces at the kids that he wanted them to mimic. That helped me immensely.  
 
Your film The Guest does not explain who "the guest" is. Can you comment on this ambiguity?
 
I’ve had people tell me The Guest was the Devil, a supernatural entity, Barlowe’s own fractured psyche, a vampire, and so on. Who do you think The Guest is? The discussion is far more interesting than the answer.
 
In terms of making your three short films, then landing on the Xx anthology, do you feel you've been maximizing opportunities as they've presented themselves, or has this progression of films adhered to a plan of attack you designed previous to making your first short?
 
I’ve been somewhat careful about my decisions. I was approached to do a different anthology but I turned it down because it wasn’t right for me. Someone also reached out to me recently regarding a sequel to an ongoing horror franchise. I wasn’t interested in the slightest. I didn’t work this hard for this many years and go through several careers so that I could sell my soul for money. That would be disastrous for me, professionally and creatively. I’d sooner stay up here in Canada making the films I want to make from time to time with my friends. I just want to make artful horror films that challenge me creatively. If I can’t do that, then I will do something else.
 
Do you have an idea of what you'd like to make right after Xx?
 
I have a passion project that I’ve wanted to do as long as I can remember. It’s based on a beautifully grotesque Clive Barker short story. I met with him many years ago when I was too inexperienced to be seriously considered to direct it. He knows how passionate I am about the story. If I could do anything, it would be that film. Some day maybe he will let me direct it. You hear me, Clive? Let’s do it!
 
Jovanka_Vuckovic

'Paranormal Activity: The Marked Ones' - Will You Be The First?

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Paranormal Activity: The Marked Ones comes to theaters January 3rd, but before that, the studio wants to get you involved:

That's all you get. What do you think the Paranormal people are up to? Judging by past Paranormal outings, the studio is planning on bringing the flick to theaters a week or so early, to select cities based on fan response. But then there is the tagline, "Join the hunt December 6th." Maybe this time around, instead of just signing up on a website, there is some kind of digital scavenger hunt. I guess we will have to wait until December 6th to find out. 

Visual Essay Showcases the Artistry of Dario Argento

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If you've ever seen the 2009 Belgian-French horror film Amer, then you know that the writing/directing duo of Helene Cattet and Bruno Forzani are big fans of Italian Giallo cinema, taking particular inspiration from the visually rich artistry of Dario Argento.  Up next from the pair is another heavily Giallo-inspired effort called The Strange Colour of Your Body's Tears, centering around a husband's nightmarish journey to find his wife, who has mysteriously vanished.

Such big fans of Argento's work are Cattet and Forzani that they cut together a stunning visual essay for the French channel Arte which pays tribute to their hero, exploring and examining the themes and repeated images that are present in his many films - from black gloves to frightened eyeballs, breaking glass to a whole lot of water.  In just four minutes, they've managed to pack everything we love about Dario Argento and his movies into the video, which is a must-watch for any and all fans of his films.

Check out the visual essay below, which comes to us courtesy of Twitch!

Game Review: 'Batman: Arkham Origins'

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Rocksteady’s Batman: Arkham City did many things right: it managed to distill all of the things that make the Dark Knight a compelling character into a cohesive game that finally got Batman right.  It gave us his martial arts training, his second-to-none detective abilities, and his utility belt full of gadgets, and combined all of these factors into a game that was deep, compelling, and most of all fun.  It also did one thing wrong: its ending, which left the Joker dead and a mourning Harley Quinn trying to fill the grinning void in his empire, painted the Arkham canon into one hell of a corner.

The obvious, and not necessarily the best solution to this problem?  Make the third game into a prequel!  WB Games handed the reins of development over to their internal studio in Montreal to explore Batman’s early years (again) in Batman: Arkham Origins, a title that gets a few things right, but manages to get a few things wrong in a game that manages to maintain Arkham’s free-roaming spirit, but lacks the punch of previous efforts.

Set in the early years of Bruce Wayne’s mission of beating the hell out of the mentally ill, Arkham Origins takes place on Christmas Eve, with the skull-masked sadist Black Mask putting a $50 million bounty on Batman’s head.  As a result, a septet of deadly assassins comes out of the woodwork, looking to bulk up their resumes and their wallets by killing the Caped Crusader.  There’s a fairly well-telegraphed plot twist that, sadly, manages to cheapen the story slightly (poor Black Mask’s marquee is quickly reduced to a supporting role), but the plot as a whole feels pretty by-the-numbers, especially in the wake of two rock-solid Arkham games.  The biggest issue with the prequel plot, however, comes from its lack of dramatic tension.  We know which characters will make it out from the get-go, and the secondary characters have so little impact that you won’t even wince if they’re murdered or maimed.

The other issue comes from the lack of innovation.  There are so few additions to the formula that it feels like a retread at best, and the additions that are there are such a blatant deus ex machina at times (the electric gauntlets are especially guilty of this) that it detracts dramatically from any possible gains. 

That’s not to say that WB Montreal doesn’t try to forge their own identity at times.  While everything will feel pretty familiar to Bat-veterans, the prequel status lets us see Batman at an angrier, rawer state.  This is reflected in numerous ways: the free-flow combat feels more brutal, and Batman’s cool-headed demeanor occasionally shows a crack as emotional cues push him into more violent territory.  It’s a unique take that gives us a few tasty hints at a more vulnerable vigilante.

While my gripes against Arkham Origins may sound damning, it retains so much of its predecessors’ DNA that it’s still a worthwhile romp through Gotham City.  It’s as fun as it ever was, but it does so little new or unique that it doesn’t have the same impact as it could have.  Check your expectations at the door, and you’re sure to enjoy yourself.

Peek Inside the Transparent Head of this Creepy Deep-Sea Fish

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Take a close look at the fish in the photo below, and the small openings above its mouth that look like sleepy eyes... now step back a bit and take another look: those “eyes” are actually olfactory glands, and its real eyes are those huge green orbs floating inside a transparent head.
 
Barreleye1
Photo by National Geographic
 
The head of the Pacific Barreleye (species Macropinna microstoma) is basically a clear canopy filled with liquid, which allows the fish to see in extreme low-light conditions. The eyes can pivot at nearly any angle like motorized cameras, giving it an extreme advantage over its prey by picking up the faintest reflection or shadow of movement, then triangulating on its target. 
 
Barreleye2
Photo by National Geographic
 
Although it's basically a carnivorous stealth submarine, the barreleye is actually extremely fragile at levels above its natural habitat (2,000 feet or more below the surface), so not many intact specimens have been found. This footage, captured by the Monterey Bay Aquarium Research Institute, is one rare exception:
 

Nightmare Presents: 57 Reasons for the Slate Quarry Suicides

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FEARnet is proud to present brand new fiction from Nightmare Magazine. Once a month, we'll be featuring a story from Nightmare’s current issue. This month's selection is “57 Reasons for the Slate Quarry Suicides” by Sam. J. Miller. Please tell us what you think and enjoy!

57 Reasons for the Slate Quarry Suicides

Sam J. Miller

1. Because it would take the patience of a saint or Dalai Lama to smilingly turn the other cheek to those six savage boys day after day, to emerge unembittered from each new round of psychological and physical assaults; whereas I, Jared Shumsky, aged sixteen, have many things, like pimples and the bottom bunk bed in a trailer, and clothes that smell like cherry car air fresheners, but no particular strength or patience.

2. Because God, or the universe, or karma, or Charles Darwin, gave me a different strength, one that terrified me until I learned what it was, and how to control it, and how to use it as the instrument of my brutal and magnificent and long-postponed vengeance.

3. Because I loved Anchal, with the fierceness and devotion that only a gay boy can feel for the girl who has his back, who takes the Cosmo sex quiz with him, who listens to his pointless yammerings about his latest crush, who puts herself between him and his bullies so often that the bullies’ wrath is ultimately re-routed onto her.

4. Because after the Albany Academy swim meet, while I was basking in the bliss of a shower that actually spouts hot water—a luxury our backwoods public school lacks—I was bodily seized by my six evil teammates, and dragged outside, and deposited there in the December cold, naked, wet, spluttering, pounding on the door, screaming, imagining hypothermia, penile frostbite, until the door opened, and an utterly uninterested girl opened the door and let me in and said, “Jeez, calm down.”

5. Because it’s not so simple as evil bullies in need of punishment; because their bodies were too beautiful to hate and their eyes too lovely to simply gouge out; because every one of them was adorable in his own way, but they all had the musculature and arrogance of Olympic swimmers, which I lacked, being only five-six of quivery scrawn; because I loved swimming too much to quit the team—the silence of the water and how alone you were when you were in it, the caustic reek of chlorine and the twilight bus rides to strange schools and the sight of so much male skin; and because of those moments, on the ride home from Canajoharie or Schaghticoke or Albany, in the rattling, medicine-smelling short bus normally reserved for the mentally challenged, with the coach snoring and everyone else asleep or staring out the window watching the night roll by, when I was part of the team, when I was connected to people; when I belonged somewhere.

6. Because I had spent the past six months practicing; on animals at first, and after the first time I tried it on my cat she shrieked and never came near me again, but my dog was not so smart, and even though his eyes showed raw animal panic while I was working him he kept coming back every time I took my hand away and released him, and pretty soon working the animals was easy, the field of control forming in the instant my fingertips touched them, their brains like switches I could turn off and on at will, turning their bodies into mirrors for my own, but I still couldn’t figure out a way to harm them.

7. Because once, while she slept, in my basement, engorged on candy and gossip and bad television, I tried my gift on Anchal, and it was much harder on a human, because she was so much bigger and her brain so much more complex and therefore more difficult to disable, and even though I tried to only do things that would not disturb her, her eyes fluttered open and then immediately narrowed in suspicion and fear, the wiser animal part of her brain recognizing me as a threat before the dumb easily-duped mammalian intellect intervened and said, no, wait, this is your friend, he would never do anything to hurt you, and she smiled a blood-hungry smile and leaned forward and said, “How the hell did you do that?”

8. Because Mrs. Burgess assigned us Edgar Allan Poe’s “Hop-Frog” for English class, which helped my vengeance take shape, and because none of the boys had read it.

9. Because Anchal did read it, and came to me, after school, eyes all laughing fire at the ideas the protagonist gave her—Hop-Frog, that squat, deformed little dwarf who murdered the cruel king and his six fat ministers in a dazzling spectacle of burned flesh and screaming death, and her excitement was infectious, and we worked on my gift for hours, until turning her into a puppet was as easy as believing she was one.

10. Because Carrie came on television that same night.

11. Because I am an idiot who still hasn’t learned how stories and movies mislead us, showing us how things ought to end up, which is never how they do; and because stories are oracles whose prophecies we can’t unravel until it is too late.

12. Because Anchal worked long and hard on the revenge scenario, sketching out all the ways my gift could be used to cause maximum devastation, all the ways we could transform our enemies into an ugly spectacle that would show the whole world what monsters they truly were.

13. Because I didn’t listen when she said we would have to kill them, that they were sick sons of bitches and would never stop being sick sons of bitches. Because I still believed that they could be mine.

14. Because Anchal, equal parts Indian and Indian—Native American and Hindu—always smelled like wood smoke, lived with her Cherokee mom in a tiny house barely better than a cabin, and so I thought that she was invincible, heiress to noble, durable traditions far better than my own impoverished Caucasian ones, and that she could survive whatever the world might throw at her. And because she was beautiful; because she was smart and strong; because boys flocked to her; because she knew that if there was one sure thing we could depend upon, it was that teenaged boys were a lot more likely to make dumb decisions when lust was addling their brains.

15. Because Spencer, alone among my swim team mates, would smile at me for no reason, and speak to me sometimes when the others weren’t around, and because some tiny actions gave me hope that he too was gay, and that we were each other’s destinies.

16. Because Rex, on the other hand, an ogre of rare and excellent proportions, thick-headed but shrewd when it came to cruelty, served as the ringleader, and just as they had all obeyed him in his plan to pour Kool-Aid into Anchal’s locker as punishment for stopping them from stomping my skull in, so I knew that he was the linchpin, the only one I would need to work, and that once I had him, the others would fall.

17. Because coach was sick that day, and our next meet wasn’t for a week, so we had the day off from practice, an unheard-of gift of free time, and I knew that this was our shot, and we couldn’t waste it, so I texted Anchal We are GO and then after school, while Rex was alone in the weight room, I stood outside in the hallway and called her cell, and said in a maybe-a-little-bit-too-loud voice, “Hey, so, I got a couple hours to kill, wanna meet me by the slate quarries in an hour, maybe bring some of your mama’s vodka?” and she said, “Yes,” and I said, “Great,” and whistled while I walked away.

18. Because I hid myself in a darkened classroom where I could watch the weight room through the window in the door, and I saw how Rex called them all into a huddle when they arrived from their own classes, and they rubbed their hands or licked their lips or punched each other in the arm in glee, and then they left, as one, and I knew the bait had been taken.

19. Because they had their bicycles and I had mine, and after they left I let five minutes go by, and if I had stuck to that timeline everything would have gone exactly according to plan.

20. Because as I was about to unlock my bike I heard someone holler my name, and I swooned at the sound of it in Spencer’s mouth, and I stopped, and saw him standing sweaty and tank-topped at the cafeteria window, smiling, nervous, looking exactly like he always did in the dreams where we finally told each other our separate, identical secrets, and said “Can I maybe talk to you for a minute?”

21. Because I have an easily-duped mammalian intellect of my own, and because if there’s one thing you can depend upon, it’s that teenage boys are a lot more likely to make dumb decisions when lust is addling their brains.

22. Because I went to him, and said, “Hey,” and he said, “Hey,” and we stood there like that for a second, and his pale skin had the same faint green-blue tint as mine from soaking in chlorine four hours a day for months, and his eyes were two tiny swimming pools, and somehow there wasn’t a single pimple anywhere on him. And he said “That Edgar Allan Poe shit was pretty fucked up, wasn’t it?” and I laughed and said that yes, it was, and my heart was loud in my throat and it had hijacked my brain and I could not disobey it, through several long minutes of small talk, even while I knew what it meant for Anchal.

23. Because he smiled and said, “Do you think I could, I don’t know, come over some time?” and I grinned so hard it hurt, and said “Yeah, yes, sure, that’d be great,” while my mind scrolled through a zoetrope of blurry images, heavy petting on the bean bag chair in my basement, pale skin warming pale skin, us walking hand-in-hand through the hallowed horrible halls of Hudson High, me and Spencer against the world, my heinous monastic celibacy broken.

24. Because his phone buzzed, then, and he took it out and looked at it and then looked at me and said “Yeah, uh, so, I should be going,” and I saw at once that my plan had been seen through, my timeline tampered with, and I knew what even these six minutes of delay might mean for Anchal—and I left him in midsentence, and ran for my bike and pedaled as hard as I could, heading for the slate quarries.

25. Because the long rocky road in to the quarry was littered with giant jutting slabs of slate, obscuring my view and slowing me down, so I didn’t see her, or any of them, until I arrived at the top of the quarry and saw Anchal standing her ground, the five of them in a semicircle around her, but nothing between her and a drop to the jagged rocks and quarry lagoon below, and her face was bruised and bleeding but she was still on her feet and holding something in her hand, and she turned, and saw me, and saw Spencer coming close behind, and knew what I had done, how my weakness had hurt her, how only her own strength had saved her from the horrific fate I abandoned her to, and she knew, in that moment, exactly what I was, and what I was was a sick son of a bitch just like the rest of them.

26. Because Rex had taken off his jacket, and his sweater, and his shirt, even though it was mid-December twilight, and he was freezing, and goosebumps armored his torso, and he turned and smiled when he saw me ride up, and said, “Hold on for a minute, boys, let me just take care of something first.”

27. Because I tossed my bike to the ground and advanced on him, unafraid for once in my life, because guilt and shame over how weak I was had overpowered the fear of physical pain that usually held me back, and one of them laughed with surprise at my aggressiveness and said, “Damn, Rex, look out,” and I yelled, “Get away from her you pigs!” and Rex laughed and said, “Or what? You’ll take us all on? All six of us?”—for Spencer had taken Rex’s spot in the semicircle—and I said, “I’ll kill you all,” and I knew, hearing myself say it, that it was true, that Anchal was right, that there was no way not to kill them, that being a threat was who they were, and only death would make them cease to be one.

28. Because Rex said, “Come on then!” and I reached out for him, and he evaded me, and I reached again with the other arm and he leapt back, and I wasn’t throwing fists because all I had to do was touch him, bare skin to bare skin, to possess him.

29. Because the terrible thought occurred to me, when Rex had successfully dodged several of my grabs, and threw his arm out at me, not in a fist but in the same extended-finger grip as mine, What if I’m not the only one with this gift?

30. Because our fight looked more like a ballet than a battle, ducking and leaping and flinging our arms out, and I was gaining ground, pushing him back toward the circle and the ledge, and his friends were laughing but in a nervous kind of way, and because I knew that he was thrown off balance by trying not to make eye contact with any of his fellow thugs, but that so was I, in my efforts to avoid looking into Anchal’s eyes, for fear of what I’d find there.

31. Because Anchal’s arm shot out then, and sprayed the little mace canister in Rex’s eyes, and he stopped like someone pushed pause, and I struck his bare shoulder with one triumphant palm.

32. Because his scream of pain was cut short in that instant, and we stood like that, frozen, touching, for a solid thirty seconds, while I battled Rex for control of his body, and I saw how ill-advised this plan had been, because only the pain and confusion caused by Anchal’s mace kept him from easily turning my gift back on me, and if any of his friends had touched me my control would have been broken and I’d surely have died that day.

33. Because none of them did touch me.

34. Because once I had Rex, the rest were easy.

35. Because I reached out my left arm and Rex reached out his in a precise mirror-motion, and touched it to the right arm of the boy standing beside him, and now when I reached out with my left arm both boys reached out with theirs, and touched the next boy, and so on, until all six boys, including Spencer, were linked hand to hand with me, and every move I made, they made.

36. Because my gift had established a field of control that no longer depended on mere touch, and when I took my hand away the boys were my vassals, my puppets, unable to move or speak on their own, free will gone, their hearts pumping at precisely the same rate as mine, their lungs taking in and casting out air in perfect rhythm with my breath.

37. Because I, on the other hand, felt nothing at all beyond the slight tension of the muscles that I always felt when I used my gift.

38. Because I raised my arms and they raised theirs; I jumped and so did they; I let loose a wolf call matched by six baying voices.

39. Because their eyes, I was surprised to learn, retained their autonomy, and the semicircle now showed me an impressive ocular display of hatred, fear, pain, anger.

40. Because Anchal stood up, and looked at me, and unlike my captive animals her eyes told me nothing, and she ran, silently, into the dark, and when I called her name those six boys said it too.

41. Because I let a long time pass, standing, listening, waiting for her to come back.

42. Because she didn’t.

43. Because it is not a simple thing, to kill a man who mimics your every move.

44. Because Anchal chose the slate quarry for just that purpose.

45. Because I squatted, and they squatted, and I picked up a heavy rock, and their hands closed on nothingness, and I stood, and they stood, and I hoisted the rock over my head, and they raised their empty hands up just as high, and I threw the rock as hard as I could at Rex’s head, and they made the same gesture.

46. Because Rex could neither flinch nor blink nor budge as the rock struck his face, nor even snap his head back to soften the impact by moving with the rock’s inertia, and blood covered his face in seconds, and in the darkness we could smell the blood but not see the extent of the damage, and now every emotion other than terror was gone from those eyes.

47. Because I spoke, then—I shouted, and their screams formed around my words, a ghastly chorus of doomed men, echoing: “Once I dreamed of being one of you, of having your bodies, of moving so easily and fearlessly through the world, of belonging so effortlessly to a group of friends—but now that I can taste it for myself, now that I have your bodies, now that I am you, all of you, I see it for the horrid meaningless thing that it is.”

48. Because the speech was not for them, and I’d spent a long time practicing it, and I was proud of it, but its intended audience was gone, fled, betrayed and hurt, by me.

49. Because suddenly my anger was gone, replaced by shame, and I had no more energy for our plan of a moment ago, of slowly but surely inducing them to bash each other to bits, to leave a grisly mess for forensic scientists to spend decades puzzling over.

50. Because the water at the bottom of the quarry was still an eerie blue with the light from the sky, even though the sun had already slipped past the horizon.

51. Because they were all standing so much closer than I was to the uneven lip of the quarry, and I reached out my arms and clasped my hands on air, so they were linked up in a human chain, and I ran and leapt and they went over the edge but I still had another three feet of solid ground ahead of me.

52. Because I stepped forward and looked down and there they were, far below, their backs to me, waist-deep in water and looking down into it, still holding hands, some of them unable to stand on broken legs, and there was blood in the water.

53. Because it was more from weariness than anything else when I lay down on the ground, head pressed to the dirt, and I knew even though I couldn’t see them that they were all fully underwater, and I opened my mouth and breathed in that sweet cold December night air and then breathed it out, breathed it in and breathed it out, until the tension slackened in my muscles and I knew the field was broken, because they had drowned.

54. Because I got up off the ground knowing I had lost her forever, that she had seen straight through to the cold twisted heart of who I was. And in seeing who I was, she had shown me myself.

55. Because I had been too dumb to see how this power, this privilege I didn’t want but had nonetheless, far from helping me to see, had blinded me to the truth of who we were.

56. Because in the movie, Carrie’s punishment for killing her foes was to die, and mine was to live.

57. Because Anchal knew what I did not: that we are what we are, and we act it out without wanting to, and only death can break us of the habit of being the bodies we’re born into.

[end]

- - - 

Nightmare Magazine is edited by bestselling anthology editor John Joseph Adams (Wastelands, The Living Dead). This story first appeared in Nightmare Magazine’s December 2013 issue, which also features original fiction by David J. Schow (“A Home in the Dark”), along with reprints by Connie Willis (“Distress Signal”) and Conrad Williams (“The Owl”). We also have the latest installment of our column on horror, “The H Word,” plus author spotlights with our authors, a showcase on our cover artist, and a feature interview with acclaimed author Joe R. Lansdale. You can wait for the rest of this month's contents to be serialized online, or you can buy the whole issue right now in convenient eBook format for just $2.99. It's a great issue, so be sure to check it out. And while you're at it, tell a friend about Nightmare!

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