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Game Review: ‘Earth Defense Force 2025’ (Xbox 360)

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In my review for Earth Defense Force 2017 Portable I lamented the lack of love for “b-games,” the low-budget no-man’s-land of the video game world.  AAA titles with behemoth budgets will receive reams of recognition (or drown in derision when they come out poorly), and tiny indie titles will usually find a cult following to join them under the radar of the masses.

B-games, however, don’t get that love.  They don’t have the massive production values of the big boys, nor do they have the artistic merit of their micro-budget indie brethren.  Earth Defense Force 2025 falls squarely into this sad void, which is a damn shame, as it’s unabashedly stupid, loud, and most of all fun.

8 years have passed since the Ravagers were repelled by the Earth Defense Force (in Earth Defense Force 2017, of course), and mankind has breathed a collective sigh of relief.  We quickly fell back into focusing on the things that matter most, like flatbread pizzas and reality television, which made us all the more vulnerable when the giant insects that signaled the Ravagers’ return quickly burst forth from the ground and started laying waste to the planet again.  What follows can only be described as bonkers, as if Bert I. Gordon directed a Toho-produced adaptation of Starship Troopers (which might be the greatest thought I’ve ever had).  Joining the giant insects are armies of giant robots and snarling kaiju monsters that compound the absurdity, making the game wear its love for atom-age sci-fi on its sleeve.

If you’ve played Earth Defense Force 2017 you know exactly what EDF 2025 is going to be: reducing swarms of giant insects to puddles of bouncy goo.  There’s a level of absurdity to the game that’s stunning, with buildings crumbling around you as hundreds of enemies storm towards you.  There are moments that the Xbox chugs painfully trying to process all of the carnage, but they sheer catharsis of the devastation that you wreak is second-to-none.  Each massive wave of enemies that you fell is punctuated by a mad dash to pick up all of the items that were dropped, be they new weapons or armor enhancements for the following missions.

This lunacy is compounded by multiplayer, which is delivered both online and locally via splitscreen.  There are four classes to choose from, from the versatile Ranger to the airborne Wing Diver (which, coincidentally, is an amazing name for a Paul McCartney/Ronny James Dio cover band).  I plunked down on the couch with my buddy for some splitscreen, and the fun we had was ridiculous, although the beers we’d had may have helped.  By the way, I was originally planning on suggesting that you could make a drinking game where you take a drink every time they say “giant insects” in the in-game dialogue, but I don’t want to send any of our readers to the ER with alcohol poisoning.

EDF 2025 is a special kind of game, the kind that tickles the same part of your brain as Roger Corman movies and Pabst Blue Ribbon.  It’s not great, but it’s so undeniably fun that you keep coming back for more.  Long live the b-game!


Destrage: 'Are You Kidding Me? No.'– Album Review

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Don't be deceived by the goofy title; the new full-length album from Italy's Destrage is armed with twisted, face-melting metal, wrapped tightly around themes of horror, violence, oppression and death. Our first proper introduction to the band came early this year in the form of the music video for “My Green Neighbour,” a kick-ass ode to the living dead dramatized by a pair of zombies competing in the 5K Warrior Dash obstacle course.
 
We followed up with our World Premiere of “Purania,” a creepy animated mini-epic depicting a terrifying near-future dystopia. It's finally time to check out Destrage's third studio album in its entirety, and it turns out all the positive advance buzz is well-deserved; early releases Urban Being and The King is Fat 'N' Old are impressive displays of their vast talent, but in the end they're mere appetizers for the musical feast they've brought to the table here.
 
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Photo: Michael Gardenia Photography
 
Like the band itself, Are You Kidding Me nearly defies description: moments of pure musical chaos dissolve into smooth progressive soundscapes; playful lyrics turn evil without warning (then shoot you a knowing wink); ultra-technical shreddage – which in the wrong hands would come off as goofy showboating – reveals complex, intricate patterns; humor and horror battle for supremacy within the lyrics of every song; and eerie electronic elements weave smoothly into the mix, even taking complete control at unexpected moments. In fact, I'm gonna go with that word “unexpected,” because it applies to nearly every aspect of this record; Destrage harness the forces of chaos in ways that might have made notorious occultist Aleister Crowley jealous.
 
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From the word go, the explosive opening track "Destroy Create Transform Sublimate" reveals an interlocking puzzle of multiple genres – including death, groove and symphonic metal, speedy thrash, punk, progressive rock... even a flurry of drum & bass. Frontman Paolo Colavolpe easily rides that ever-changing wave of styles, sliding so seamlessly between shrill, guttural and smoothly melodic vocals that I had to double-check my notes to confirm he's the band's sole vocalist. The band has often been compared favorably with Mike Patton's legendary avant-garde project Mr. Bungle, and I think those parallels start with Paolo's sly vocal delivery, but the overall songwriting and violent collision of genres also recalls Patton's devilish eccentricity; those similarities come across clearly in cuts like the oddly-named “ – (Obedience),” albeit mashed up with a grunge-style melodic hook.
 
It's followed by the double gut-punch of the album's two leading singles: the dark and eccentric anti-anthem "Purania" (which features a startling folksy break) and the hilariously frantic undead ode "My Green Neighbour," the latter being one of the album's few relatively straightforward tracks (along with the equally furious “G.O.D.”), delivered with a ballsy punk sensibility and a raunchy sense of humor that makes it one of the best zombie-themed songs ever recorded.
 
 
Memorable moments come fast and furious with the holy-shit incredible "Where the Things Have No Colour," an emotionally rich work that begins with a lush acoustic passage before transitioning into an awesome blend of prog-metal riffs and huge layers of clean vocal harmonies, adding up to a truly career-defining piece. Other high watermarks include the old-school heavy rocker “Waterpark Bachelorette," which showcases the polyrhythmic skills of drummer Federico Paulovich and sports some warm solo work from lead guitarist Matteo Di Gioia, and "Before, After and All Around" gets a huge kick up via a bizarro country breakdown. The title track closes the album on an apocalyptic note, with a superb guest turn by Guns 'N' Roses axe virtuoso Ron “Bumblefoot” Thal that blows the doors off at the two-minute mark before segueing into a wild Mariachi-style break (no, seriously!), setting up a stylish spaghetti-western coda. It's an amazing final curtain on a truly epic record.
 
Destrage_live1
Photo: Emanuela Giurano
 
Dense and twisted, totally unpredictable and delivered at whiplash-inducing tempos with a huge emotional range, Are You Kidding Me? No. is one of the best metal albums to come down the chute in 2014. Sure, the year's barely begun, but it's honestly hard to imagine too many contenders rising to the challenge just yet when it comes to original and challenging releases on the extreme fringe of the musical terrain... my favorite place to explore, of course. It's now available in North America via Metal Blade Records, so check it out pronto.

This Haunted Kentucky Hospital Will Soon Reopen as a Haunted Hotel

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A hospital designed for tuberculosis patients in the first half of the 20th century, Waverly Hills Sanatorium in Louiville, Kentucky has since developed a reputation as one of the world's most haunted places – leading to its appearance in episodes of Ghost Hunters, Scariest Places on Earth, Most Haunted, Ghost Adventures, Paranormal Challenge and more.
 
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From 1910 to 1962, Waverly Hills was home to hundreds of TB sufferers, many of whose lives ended within its rooms... and many believe the ghosts of those less fortunate patients are still roaming the corridors. Paranormal investigators have devoted particular attention to the tunnels running beneath the main floor, through which hospital workers once transported the bodies of the dead. As you can imagine, that's where the creepiest sightings have taken place... like this chilling image of a girl apparently hiding in an alcove:
 
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Photo: Tom Halstead
 
Since they purchased the property in 2001, the building's current owners, Charlie and Tina Mattingly, have welcomed legions of ghost-seeking tourists via the Waverly's official site. But this year, revenues earned from tens of thousands of annual visitors will be financing the couple's next venture: converting the hospital into a four-star hotel. Yes, soon you'll be able to spend a cozy night in the company of the dead.
 
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The owners' zoning plan was recently approved by the Louisville Metro Council, allowing the proposed renovations to begin. In addition to upgrading the building's 120 rooms, plans also include a convention center and a museum. Naturally the hotel will be targeted (in part) to paranormal tourism, capitalizing on Waverly Hills' macabre reputation.
 
The official Waverly Hills website has tour info, news and updates (and hopefully soon, a timeline for the hotel's grand opening). 
 
Check out our story on another long-abandoned medical facility, now rumored to be haunted by a mythical boogeyman!

TV Recap: 'Supernatural' Episode 915 - '#Thinman'

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Supernatural Episode 915
“#Thinman”
Written By: Jenny Klein
Directed By: Jeannot Szwarc
Original Airdate: 4 March 2014

In This Episode…

Dean has picked up a case, and is heading out without even asking Sam if he wants to join. After last week’s snub from Sam, Dean seems to have just given up. But Sam wants to help, so off they go to Springdale, Washington, where a good religious teenager named Casey was snapping completely innocent selfies. A terrifying figure appears behind her in one of the photos - then kills her. The photo - with the monster in it - surfaced online two hours after her death.

When the guys roll into town they discover someone has beaten them to it: the Ghostfacers! It is down to just Ed and Harry now; the others abandoned ship. As you can imagine, Dean is pissed that they are there. Sam does his due diligence and discovers Ed and Harry have written a book about a boogeyman they call Thinman, who first started as a world wide web phenomenon, a creature who appears in the background of your life (aka selfies and other photos) until ready to strike. Most of the photos he has found online were obviously faked, but Casey’s was most certainly real - and she is most certainly dead. Dean still stands by his ghost theory, but hasn’t been able to find any deaths that would result in a disgruntled spirit.

That night, the asshole manager of the local diner is closing out the register when he hears a noise. He turns on the security cameras and flips through the feeds. Nothing on the camera he is on; nothing outside; nothing in the back; wait! He gets back to the camera of himself and there is Thinman, right behind him! (Yeah, we all knew that was coming.) Thinman slits the manager’s throat, right on camera. When Sam and Dean (and Ed and Harry) get there in the morning to investigate, the video shows a shadow of someone or something moving in the parking lot, suggesting that whatever this is can teleport. Watching the murder seems to spook Ed, and he is downright troubled when later that day, someone posts the video of the murder to their Thinman blog. He wants to leave it to “the professionals” (the Winchesters) but Harry refuses to let go. They have worked so hard on Thinman, and now that they have proof, Harry wants to ride the fame wave.

But Ed still can’t shake the fear. He drops off Harry in “the woods” (actually, some trees behind the grocery store) to investigate, then he goes to the Winchesters, begging for their help and promising to stay out of the way. But first he has to tell them something.

Ed made Thinman up. Harry had no knowledge that this all came from Ed’s imagination. But Harry was going to get married and leave Ghosthunters in favor of a “normal” life. Ed didn’t want lose the last scraps of the Ghostfacers team, so he faked the Thinman images and built up this legend. Now there is a real“Thinman” out there, and he is scared. (But apparently not scared enough to go get Harry.)

Sam, Dean, and Ed head out to the “wood” to find Harry. The Thinman found him already, and knifes him in the gut. He stumbles onto the street in time for the Winchesters to scoop him up and bandage his non-fatal wounds. This is the kick in the ass Ed needs to admit to his lies. Harry is devastated. While the Ghostfacers hash it out, Dean gets a lead off a tire track he found near where they found Harry. The track is for an old Geo Metro, there is only one in town, registered to a guy named Roger and tracked to a nearby factory.

The deputy goes with the guys to let them in - but tasers them. They wake inside, tied up, with the deputy hovering over them evilly. “You can’t be Thinman,” Dean quips. “You look like you ate an entire fat camp.” This is true, so the deputy reveals his cohort Roger - a tall thin young man (the waiter at the diner) in a Thinman costume. The two psychopaths met at a bar, found they had a lot in common - they are both conspiracy nuts - and found that blogging wasn’t enough for them. So they started acting out the Thinman legend. Casey died because she wouldn’t date Roger; the manager died because he was a “douchewheel;” and the sheriff was killed because he wouldn’t give the deputy any time off. The deputy is carely to say that he never actually killed anyone, but no jury would ever consider him “innocent.” As Roger is about to slit Dean’s throat, a noise outside draws the killers away. They find Ed and Harry there, trying to make good on the insanity they (well, Ed) started. They are easily captured by Roger and the deputy, and taken back to where they left the Winchesters. Naturally, the boys were able to wiggle free from their restraints, so they jump out and surprise the psychos. Dean struggles with Roger and ends up knifing him to death. The deputy is about to shoot Sam when Ed jumps in the way to save him. The deputy is just fine shooting Ed as well, but Harry comes in for the save and shoots the deputy dead. Despite this heroism, the Ghostfacers are officially dead, and Harry catches a ride with the Winchesters.

Dig It or Bury It?

Yay Ghostfacers! Boo for the end of Ghostfacers! I loves me some Ghostfacers - who doesn’t? - but I don’t like that Ed and Harry have parted ways. Look, it was a stupid and mean thing that Ed did, but now we all suffer.

I find it interesting that this episode ended up not having any supernatural elements to it. It is the only episode I can think of in which they are dealing with human psychopaths. I also can’t remember if Dean has ever killed a human before. He handled it pretty well though.

Sibling Rivalry

Sam initially being slighted seems to have warmed him up to Dean - just the tiniest bit. Dean tries to go a little further by reminding him of a time when they were little. Sam, age five, dressed as Batman and jumped off the roof of a shed, promptly breaking his arm. “I was just following your lead!” he insists. Dean, age nine, was dressed as Superman and had jumped first. “Well everyone knows Batman can’t fly.”

Prophecies?

Crowley has a bad blood addiction - and the Winchesters are going to hold an intervention.

TV Recap: 'Face Off' Episode 608 - 'Ego Trip Abroad'

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Face Off Episode 608
“Ego Trip Abroad”
Original Airdate: 4 March 2014

In This Episode…

The group has a wonderful time in Japan. Lots of travelogue nonsense before they meet Kazuhiro Tsuji (arguably the greatest makeup artist in the world) who will judge their foundation challenge: create an original oni (a Japanese demon, who we are spending a lot of time with in Teen Wolf, ironically enough). Daran wins, and will have immunity for their spotlight challenge.

The contestants head to Akihabra, the anime capital of the world. This is to inspire them, for they are going to create their own anime characters, an alter-ego of themselves. A famous anime artist will be mentoring them. They will then return to Los Angeles and create the actual makeups in their lab.

The Creations

Daran wanted his alter-ego to find freedom. To him, that was either fish or birds, and he was inspired by the koi, so he created a character with a fish face and koi wrapped around it. I loved this one - it was colorful and clean. You knew exactly what you were looking at. It was wild. Glenn thought the attention to detail was impressive; Ve thought the transition from water to fish was exquisite; and Kazuhiro found it incredibly unique, with a great sense of proportion.

Corinne incorporated Halloween into her character. I thought it was kind of a bland character, but the judges were impressed. Neville thought she did a great job capturing the essence of anime; Glenn was impressed that he drew on the reflection in the oversized eyes; Kazuhiro thought it was the “most” anime character of the bunch.

George’s character was not particularly special and I didn’t really see any bits of him in it. Kazuhiro thought the suit looked cheap and cheesy; Glenn thought it read anime from far away but upon closer look, he saw the horrible decisions and a bad, sloppy paint job; Ve liked the face sculpt but it didn’t go with anything; Neville thought the entire thing was subpar, especially for George.

Graham made a mad scientist that I loved. It had a big viney arm, the result of an accident with a plant in the lab, crazy hair, and oversized goggles. The judges were not taken with it. Ve thought it looked like a reject from Poison Ivy’s lab - not in a good way. She didn’t “get” the viney arm; Kazuhiro simply thought Graham didn’t have enough time; Glenn thought the hair felt anime but didn’t understand the big googly eyes.

The Verdict?

Daran won. Graham was sent home - or would have been, but the judges used their “special immunity power” and kept him in the competition. So no one goes home this week.

Dig It or Bury It?

I loved this challenge. It is perhaps the most unique challenge they have ever had on Face Off. To create a live-action cartoon character. I just loved that. Making them the alter-egos of the contestants was even better. I felt that the successful makeups were really successful. 

Prophecies?

The contestants get to play mad scientist and create bizarre human guinea pigs. Sounds fun!

Artist Brings Classic 'Dungeons & Dragons' Monsters to 3D Life

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If you have fond memories of spending long summer nights huddled around a table playing Dungeons & Dragons– or just loved flipping through the menagerie of bizarre fantasy creatures illustrated in the classic Monster Manual– you'll definitely want to keep an eye on a developing digital art series by comic artist and gaming enthusiast Patrick Sean Farley.
 
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Images: Patrick Sean Farley, Tom Wham
 
Farley's site Monster Box is devoted to 3D digital models rendered with the ZBrush application, based mainly on the original Dungeons & Dragons Monster Manual by the late Gary Gygax – an essential part of any old-school gamer's library.
 
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Image: Patrick Sean Farley
 
Farley intends to upload a different creature render each week, progressing from simpler forms to more advanced monster designs in the future, and it looks like he's off to an excellent start already. Future posts may include characters from the equally revered Fiend Folio, Deities & Demigods and even the Arduin Grimoire. You can check out his latest creations at Monster Box.
 
Want to see more of your childhood monsters re-purposed as works of art? Dig these amazing fashion designs based on the '80s “Madballs” toy line!

TV Recap: 'The Originals' Episode 115 - 'Le Grand Guignol'

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The Originals Episode 115
“Le Grand Guignol”
Written By: Declan de Barra and Diane Ademu-John
Directed By: Chris Grismer
Original Airdate: 4 March 2014

In This Episode…

Elijah digs out the bone dagger from Klaus, then leaves him in the care of Cami because she is the only one he thinks Klaus would not immediately kill on sight. He wants her to feed him from her vein because the vervain in her system will keep him from gaining full power. But with so much rage flowing through him, he cannot be stopped. Cami tries to talk him out of slaughtering Rebekah, but he reveals the whole story, and we get to see what a monster Mikael truly was.

Flashback to 1919. In the face of Prohibition, New Orleans is a united city. Werewolves, witches, vampires, and corrupt cops all drinking together in a speakeasy. Klaus is spoken of with reverence, not fear. He even toasts Rebekah and Marcel - their relationship was a poorly kept secret, and he urges them to not hide it any longer. Six months had passed since Rebekah and Marcel summoned Mikael, and they thought maybe they had dodged a bullet.

But of course, they didn’t. Mikael was just biding his time. He makes his presence known to Marcel, swearing he will not hurt Rebekah (“Truth be told, she was always my favorite”) and even tries to enlist Elijah onto his side. Elijah steadfastly refuses to help him kill Klaus. But that’s not going to stop him. The kids are going to the opera, and while Rebekah is in the lobby looking for Marcel, Mikael slips into their box and presses his white oak stake into Klaus’ back. The fear in his eyes makes Klaus look like a frightened child. Mikael promises they are going to chat first, but Klaus has nothing to say. Mikael has plenty, and tells him what an embarrassment he has been to him. Frankly, it sounds like more than a little of Mikael’s vitriol should be directed at the wife that cuckolded him. 

Anyway, the curtains go up but instead of an opera, it is the Grand Guignol. A half-dozen people and supernaturals are on stage, staked, trussed, crucified, and set on bloody display for a compelled audience. Mikael is impressed that Klaus is spoken of in such regard in New Roleans, but he can’t live with that. He vows to kill everyone who had ever known Klaus simply so that no one could speak of him, and there would essentially be no memory of Klaus. All the Mikaelsons’ fight, with Elijah insisting that that Rebekah and Klaus get out of there. They try to free the still-living Marcel, but cannot get his binds undone. He is left behind, while Elijah fights off Mikael long enough for his siblings to get out town. Mikael burns down the opera house and everyone inside it. They assumed Marcel died in the blaze.

Int he present day, Cami is horrified by Klaus’ story, but tells him not to turn into his dad, chasing Rebekah and Marcel to the ends of the earth like Mikael did to him. Klaus has never been called something so offensive. He assures Cami that he will not torment them; he will find them and end them, swiftly. He has with him a white oak stake that he “fashioned himself” that cannot be destroyed. I don’t know how all that happened, but maybe that is because he will sink it into Rebekah’s heart and nothing will happen. Maybe he found a scientist to create a new white oak seedling.

Rebekah and Marcel have, obviously, not left town. They have decided that the smartest thing they could do is revive Davina so she can cast a cloaking spell on them. Of course,  that means killing three very powerful witches. Thierry agrees to help them, and calls the witches forth. Only Genevieve and Bastianna show (we will get to Sabine in a minute) but it is all a set up to kill them. Marcel and Rebekah sneak-attack them, and while Marcel pops off Bastianna’s head like the cork off a champagne bottle, Genevieve throws up a spell that will set them on fire if they try to follow her. 

Elijah is desperate to find Hayley, and thinks Sabine has her. He seeks out Monique’s help in casting a locator spell, but Monique has no interest in helping a vampire. She believes that Sabine is on their side, that she will sacrifice herself and all the power will return to the earth, but Elijah knows better and shows her a page from his mother’s grimoire as proof that Sabine / Celeste will simply jump into another body.

Hayley and Eve are holding Sabine at gunpoint in the bayou. Sabine doesn’t hate Hayley, even feels for her, so when Hayley demands she cure the werewolves, she whips a potion. Elijah shows up - he and Monique have made a little bet on whose side Sabine is on, and he discourages Hayley from taking the potion. Elijah spirits away Sabine and the potion, and Sabine insists that she isn’t lying - that potion will cure the werewolves. It is a win-win for Sabine. If he trashes the cure and kills Sabine, Hayley will hate him forever. If he does nothing, and the spell is successful, Hayley will leave him eventually to be with her own kind. Elijah realizes this is true and return the potion to a gleeful Hayley. Elijah takes a big, bloody bite out of Sabine and whisks her off to the cemetery. When she wakes, she is amused - she knew he would bring her there. But she has a secret for him. She has cast a boundary spell on the cemetery: Originals can get in, but they can’t get out. It is a lunar spell, so it will be broken on the next new moon - but she doesn’t think Rebekah will make it that long. Sabine exits and kills herself so she can jump into another pretty young body. Monique comes out of the shadows, shocked that Elijah was right - Sabine was only out for herself. Celeste resurrects in her own body, and Elijah is there to kill her with the bone dagger.

Rebekah and Marcel are in the cemetery, retrieving Davina’s body. Rebekah cannot leave, and insists that Marcel take Davina’s body someplace safe, that she will meet with them as soon as she can. Marcel doesn’t want to leave her, but he has few options. So he returns Davina to her church attic bedroom. She wakes, and he clutches her, swearing to keep her safe.

Elijah finds Rebekah in the cemetery and is upset to see she hasn’t left town. And who is that coming down the path… but Klaus. With murder in his eyes. The three of them face off, vamp out, and growl, ready to attack.

Dig It or Bury It?

Sooooo good. Next week is going to be brilliant, with original versus original versus original. But leading up to the inevitable face off was pretty awesome as well. I felt like with tonight’s episode, we finally got an insight into how horrible Mikael really was. In The Vampire Diaries, I never got the sense that Mikael was any more a monster than any other child abuser. But the glee he took in killing people and then stringing them up on display, and the fact that he would destroy an entire theater full of people just because he could… that’s pretty damned monstrous.

Prophecies?

Vampire on vampire on vampire action!

Eva Green: There's More to 'Penny Dreadful' Than Meets the Eye

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There will be blood flowing down the aisles in theaters soon thanks to Eva Green's menacing turn as the ass-kicking Artemisia in 300: Rise of an Empire; and for fans of the French-born  beauty, they'll get a chance to see even more red come May in her hotly anticipated Showtime horror thriller Penny Dreadful.

In a phone interview Tuesday, Green told me that, while the trailer for the series released last month promises a bloody affair, there's much more to the show than the clip is letting on.

"The trailer for Penny Dreadful has to have an impact straight-away, so there's sex and blood in it," Green told me. "It's definitely bloody, but there's also a lot of complex psychology involved with all the characters."

Created by Oscar-nominated screenwriter John Logan, Penny Dreadful is set in the Victorian Era, where such literary icons as Dr. Frankenstein, his monster, Dracula and Oscar Wilde’s age-defying creation Dorian Gray are all woven into a new narrative.

Green plays London psychic Vanessa Ives, who invites the likes of Ethan Chandler (Josh Hartnett) and Sir Malcolm (Timothy Dalton) to "a shadow world full of sex, drugs and monsters of all sorts," Showtime says.

"All the characters have secrets that make them special and alienate them from society," Green said. "The show asks the question, 'Do you want to be normal or not?'"

Penny Dreadful premieres on Showtime May 11. In the meantime, fans will get more than their fill of the gushing red stuff in 300: Rise of an Empire, Green says.

"There's lots of blood and lots of dead people," Green says, laughing.

The film, which tells a story parallel to the perilous journey of the 300 Spartans in the 2006  original starring Gerard Butler, opens in theaters and on IMAX screens Friday.

Green is also reteaming with 300 creator Frank Miller when she stars as the "dame" Ava Lord in "Sin City: A Dame to Kill For," due in theaters Aug. 22.

Tim Lammers is the author of the new ebook "Direct Conversations: The Animated Films of Tim Burton," which includes a foreword by Burton. http://directconversations.com/2013/12/24/available-now-direct-conversat...


FEARNET Movie Review: 'Oldboy' (2013)

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Let's get a few things out of the way right now. We'll call them "universal movie geek truths."

 
A. Chan wook-Park's Oldboy (2003) is one of the most original, shocking, outrageous, and darkly entertaining "revenge thrillers" you'd ever want to see.
 
B. When a foreign language film ("foreign" being "not English," of course) makes a mark --  at festivals, with global audiences, or among serious movie buffs -- then it only stands to reason that, once the original version runs out of steam, someone will toss out the idea of doing an English-language remake. It could be a completely financial motivation, a sincerely creative one, or a combination of both -- but that's how these remakes happen.
 
C. Director Spike Lee (Do the Right Thing), screenwriter Mark Protosevich (The Cell), and leading man Josh Brolin (True Grit) are pretty strange choices for a remake of a bleak and disturbing Korean film... but strange is not necessarily a bad thing.
 
D. The most important of all: any film, be it a remake, sequel, prequel, or rip-off, deserves to be judged on its own merits. The fact that the original Oldboy is supremely cool means we, the movie geeks, like to act protective. But that film isn't going anywhere. A movie is a movie, and you know what?
 
Despite all of the angry complaints about this "pointless" remake, despite how its distributor pretty much dumped the film into theaters, and despite how badly the new Oldboy did at the box office... it's a pretty good movie!
 
Chalk it up to an example of how veteran filmmakers can salvage even the strangest of projects, or dismiss it as inordinately low expectations on the part of yours truly, but I don't think it's an insult to Chan Wook Park to say that Spike Lee "Americanizes" Oldboy in a slick, twisted, and darkly compelling fashion. Fair is fair, and only a fool would dismiss Roque Banos excellent score or Sean Bobbitt's sincerely impressive cinematography just because they like "the original" better.
 
This new version of Oldboy also offers fine support work from the likes of Elizabeth Olsen, Samuel L. Jackson, Michael Imperioli, and the scene-stealingly weird Sharlto Copley; it sticks pretty close to the plot of the original film while also finding ways to deviate (and streamline) things for a new audience; and it offers one powerfully impressive performance from Josh Brolin, who may never end up being a movie star, but is always a leading man worth watching. 
 
For those who don't know the story, here's the very short version: a sleazy advertising executive named Joe gets locked in a cell that looks like a hotel room -- for twenty years. He doesn't know why, and neither does the viewer, and it's the grim film noir vibe of the story that makes Oldboy so fascinating. (And partially explains why people like the premise enough to present it a second time.) Eventually Joe does escape his bizarre cage, and of course he immediately starts tracking down clues as to who would punish him in such bizarre and merciless fashion.
 
And that's when Oldboy, either version, starts to get really interesting. It's Brolin who keeps the movie afloat through the most redundant or unnecessary scenes (an ill-conceived copy of the original film's infamous "hammer battle" is generally unimpressive), but, to its credit, the screenplay's third act throws in some new wrinkles that never "improve" upon the original, but do manage to work well enough in their own right.
 
It always seems a bit unfair that covers of rock songs are generally appreciated while movie remakes are often dismissed as cynical junk. Oldboy is simply a cool cover of a great song, no more and no less.
 

READ FEARNET'S PARTNER REVIEWS OF OLDBOY

Japan's Yokai Terror Train is Headed for Your Next Nightmare

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Since 2007, parents in Kyoto, Japan have embraced a terrifying new tradition each summer: the Yokai Train, which is allegedly a form of entertainment, but seems to be designed specifically for scaring the hell out of young children.
 
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Built by the Keifuku Electric Railroad Company, the commuter train is adorned inside and out with frightening images, rigged with creepy lighting and sound effects, and staffed with a menagerie of assorted monsters (“yokai” is Japanese for "monster" or "apparition"), ghosts and demons. 
 
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According to Oddity Central, the ride has been quite effective in shocking misbehaving youngsters (who, oddly enough, often make friends with the costumed nightmares by the ride's end), and has become one of the city's most popular summertime attractions. Watch the clip below to get an idea of what's in store for the young passengers:
 
 
If you're looking for more interactive horror-themed fun on your next visit to Japan, you might try visiting Universal Studios for a game of Resident Evil Laser Tag.

Book Review: 'The Troop' by Nick Cutter

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When your press materials lead with a quote from Stephen King calling your book "old school horror at its best," you’d better be confident that the book in question does not fall short.
 
The Troop does not fall short.
 
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The book begins with a classic horror setup: the isolation of a group of likable, relatable people, followed by the introduction of a mysterious and deadly force. The group in question is a small Scout troop, a seemingly tight-knit squad of five teenage boys and their scoutmaster, Tim, spending their annual wilderness weekend on tiny Falstaff Island. The force comes in the form of an emaciated man who stumbles into their cabin on their first night with death literally eating its way through his body. What follows is a savage and thorough breakdown of this tiny community, as kids who are accustomed to having adults come to the rescue quickly discover that they are very much on their own.
 
King's influence —not to mention that of authors like Jack Ketchum and Edward Lee — is woven tightly into the book's DNA. Author Nick Cutter (the pen name of a Canadian writer who has collected numerous literary awards under his actual name) takes the go-for-broke mentality of a splatterpunk and seasons it with a wordsmith's eloquence. There are some beautiful passages in The Troop, many of them describing truly terrible things — a delicate balance that is difficult to achieve. 
 
Cutter doesn't shy away from the graphic aspects of the story, but his mission isn't solely to gross readers out. Watching the speed and totality of how the group crumbles and decays is even more frightening than the literal crumbling and decaying of the victims' flesh. There's a heart-wrenching scene near the end that involves two boys and a sea turtle, and it's at this point of the book where we the readers realize, at the same time the characters do, that they may not make it out alive. It's raw and real and difficult to get through, and things absolutely do not lighten up from there.
 
The Troop is crisply paced, pushing events on the island forward even as it fills in the gaps with "excerpts" from interviews, news articles and the like (a method lifted directly from King's debut novel Carrie). While the premise revisits familiar waters, Cutter's execution is nearly flawless. It's the right combination of pure storytelling, a mastery of language, and the guts to push the limits to their extremes. It's the kind of book that gets under your skin and refuses to go away. Highly recommended.

Blu Gilliand is a freelance writer of fiction and nonfiction. He covers horror fiction at his blog, October Country, and contributes interviews to the Horror World website. Follow him on Twitter at @BluGilliand

 

Exclusive Clip: Behind-the-Scenes of 'The Visitor' With Lance Henriksen

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The Visitor is a classic 1979 sci-fi/horror/action flick that is getting a new release on blu-ray from Drafthouse Films and Cinedigm. In this exclusive clip from some of the new special features, Lance Henriksen talks about how he got the job, and being starstruck while working with John Huston.

John Huston plays an intergalactic warrior who joins a cosmic Christ figure in battle against a demonic 8-year-old girl and her pet hawk, while the fate of the universe hangs in the balance. Multidimensional warfare, pre-adolescent profanity and brutal avian attacks combine to transport the viewer to a state unlike anything they’ve experienced – somewhere between hell, the darkest reaches of outer space and … Atlanta.

Dark Horse Comics Unveil Season 10 of "Buffy the Vampire Slayer"

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Buffy the Vampire Slayer Season 10, issue #1 goes on sale March 19th. Squee! Writer Christos Cage (Avengers Academy) and artist Rebekah Isaacs (Angel & Faith) take the helm, and from the looks of things they deliver the goods, as always.
 
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As fans of the show and the comic know, Buffy's been through some tough times (what? No!) since she liberated the Slayer line. 
 
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!!!!Spoilers!!!! 
 
Angel was possessed by a god, magic was stripped from the world, people died, magic was restored, and did I mention that people died? Stuck in the middle, Buffy was blamed for most – if not all – of it, even if things (mostly) seemed to work out… eventually.
 
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Now, it appears that the more things change, the more they stay the same. Buffy's still being a bad-ass Slayer, but maybe she'll have some new “friends” to tag along. 
 
Take a look, and let us know what you think in the comments!

Nancy O. Greene started writing at the age of nine. Her short story collection, Portraits in the Dark, received a brief mention in The Year's Best Fantasy and Horror 2007. Other works have appeared or will appear in ChiZine; Lovecraft eZine; Cemetery Dance; Tales of Blood and Roses; Haunted: 11 Tales of Ghostly Horror; Shroud Publishing's The Terror at Miskatonic Falls; Dark Recesses; Flames Rising; Smile, Hon, You're in Baltimore! and others. She has a BA in Cinematic Arts (Critical Studies) and a minor in English (Creative Writing) from the University of Southern California, and is a former Fellow of Film Independent's Project: Involve.

 

Trailer Debut: 'Fear Clinic'

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Did you dig our 2009 FEARNET original web-series 'Fear Clinic?' Well then, you're going to love this! Director Robert Hall is back with the brand new movie version of 'Fear Clinic' and we're thrilled to share with you the first trailer for the flick. Robert "Freddy Krueger" Englund headlines the cast as Dr. Andover, alongside Fiona Dourif ('Curse Of Chucky'), Thomas Dekker ('A Nightmare On Elm Street'), Kevin Gage ('Laid To Rest'), Slipknot's Corey Taylor and Angelina Armani ('Chromeskull: Laid To Rest 2'). In 'Fear Clinic,'  a doctor (Englund) works to cure patients suffering from crippling phobias by placing them inside his invention which induces and controls hallucinations. Needless to say, they hallucinate some pretty wild, horrific stuff! I'm also most excited to see glimpes of the FX work of living legend Steve Johnson in this trailer, who makes his grand return to horror with this flick! Check it out! We'll keep you posted on a release date as soon as we hear it!

Creepypasta Gets Illustrated in ‘/creepythread’

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Creepypasta, for those who don’t follow this particular flavor of fiction, is a short horror story that’s distributed primarily via the internet.  There are literally thousands of these stories collected in various corners of the internet, with sites like the Creepypasta Wiki replacing the campfire of old for spinning scary stories that may or may not be real.

Some of these stories are being illustrated in the upcoming zine /creepythread, compiled by Peter Schmidt and Jensine Eckwall.  The duo is working with twenty different illustrators to bring life to everything from Russian Sleep Experiment to the SCP Foundation series.

Check out a few of the illustrations below and you can check out even more, or order the zine when it’s released on the official /creepythread Tumblr.

X-Ray Glasses

 

Russian Sleep Experiment

 

Peripheral

 

Dead Mother


Game Review: 'Plants vs. Zombies: Garden Warfare'

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If you told me that PopCap was looking to branch out its Plants vs. Zombies franchise into other genres, I'd simply shrug at its inevitability.  If you told me that their first attempt at expansion was the class-based shooter Plants vs. Zombies: Garden Warfare, I'd raise my eyebrows quizzically.  If you told me that Plants vs. Zombies: Garden Warfare was a genuinely good game, said eyebrows would lift right off of my head and soar into low orbit.

Yes, Plants vs. Zombies: Garden Warfare is a class-based, multiplayer shooter--an obvious attempt, given the popularity of Call of Duty and EA's own Battlefield franchise--and it's a surprisingly competent one that manages to work really well in spite of the legacy of its franchise.  Taking the previously strategic game and reworking it as a pseudo-Team Fortress 2 is a ballsy move, and in spite of a few missteps it's a worthy addition to the franchise.

There's really no need for explanation on PvZ from a story standpoint.  Plants and zombies duke it out, case closed.  Sure, there are a few hints at the greater mythology of the series (Crazy Dave and Zomboss, for example) but any sense of story or progression is thrown completely out the window in exchange for self-contained multiplayer arenas where plants and zombies blast each other to smithereens.  Once you wrestle with the remarkably unruly process of syncing the game up with EA's Origin services (inexplicably, I had to build a whole new account and was unable to tie the game into my existing account), you're plunked into a lobby where you can engage in co-op or competitive matches or, in the case of the Xbox One copy I'm reviewing, engage in some local split-screen co-op. 

There are several classes to choose from on each side, and they're fairly analogous to Team Fortress' various types.  Sunflowers are the game's healer units, peashooters are your basic shock troops, etc.  The same holds true on the zombie side, with parallel classes to even out the two groups.  There's really no advantage to playing Plants over Zombies or vice-versa, so most of the initial decision can be chalked up to personal taste.  Once you're in the game proper, the more strategic elements of the game start to sprout: select points on the map can be set up with automated weapons to help hold down chokepoints, and completing certain actions will net you a quantity of coins, which in turn are used to buy Sticker Packs.

Thus, the self-sustaining organism of PvZ:GW really starts to show some of its flaws.  The Sticker Packs, while incredibly nostalgic for this reviewer (I was raised on Panini sticker books), require a decent amount of in-game currency to purchase, meaning that there are times that you are "grinding" through certain levels without these helpful buffs, fighting a losing battle just to try and get more money to buy more Sticker Packs.  Of course, sometimes you don't get all of the helpful units you were hoping for, and instead get things like moustaches and tattoos to customize your in-game avatars, or a portion of a larger unit that you collect piecemeal.  It gives the game a weird rhythm that can be frustrating, especially in the multiplayer sphere.

But even when you're strapped for support, the game itself is a lot of fun, with a certain irreverence that a lot of the dead-serious shooters of the day are lacking.  The graphics are clean and bright, with sharp textures and cartoony style that may not have the breathtaking photorealism of a AAA shooter, but are no less alive for it.  Sound is suitably punchy, from the bursting pop of a peashooter round to the satisfying snap of a zombie's head being liberated from its body.

Hopefully (inevitably), there will be a few more game modes to round out the experience via DLC, as the team deathmatch mode, while fun, starts to wear thin after a while.  Even the co-op only goes so far, but what's on display here, as lean as it is, is nothing less than a blast.

TV Recap: 'The Vampire Diaries' Episode 515 - 'Gone Girl'

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The Vampire Diaries Episode 515
“Gone Girl”
Written By: Melinda Hsu Taylor
Directed By: Lance Anderson
Original Airdate: 6 March 2014

In This Episode…

Nadia is in bad shape. She is definitely dying. Katherine vows not to leave her side - but she also refuses to call Klaus for the cure. That would mean outing herself - not a risk she was willing to take. Instead, she calls Wes, who takes a sample of the werewolf toxin and promises to create an antidote. 

Stefan, Caroline, and everyone else have finally figured out that “Elena” is really Katherine. They all feel pretty guilty about not having figured it out sooner, as well they should. All they have is the element of surprise, so they need to bring Katherine to them. The only way to get Katherine away from Nadia is to make an offer that Elena could not say no to. They try a surprise birthday party for Bonnie (“I am setting up funeral arrangements for Aaron”); Bonnie tries an “I’m feeling blue” coffee (“I am out buying you your birthday present”). All they succeed in doing is annoying Katherine, who wants to know why her friends are being so clingy today. They it dawns on her: they know. So she tests them back by calling Damon. He invites her over (even though yesterday he tried to eat her) and she agrees. “They know.” But her willingness to come over sets off warning bells with Stefan: she knows they know.

Tyler is babysitting Damon, who pushes his buttons until the hybrid enters the cell. They argue until Tyler gets close enough that Damon can grab him and feast. This satisfies his bloodlust (for now) and makes him insanely strong - strong enough to break from his chains. It is like King Kong breaking free from his chains, or the Hulk hulking out. He goes to pay Wes a visit. Unsurprisingly, Wes isn’t inclined to help Damon, so Damon shoves his hand into Wes’s chest, throws him up on a table, and takes a scalpel to his eyes.

Wes is taking a really long time with the cure, so Katherine leaves Nadia in a church to keep her safe (not sure how that works, but okay) then goes to find Wes. She is too late - Wes is long dead, and he didn’t seem to leave an antidote behind. Stefan calls and reveals they know it is Katherine. They have Nadia at the Salvatore mansion. Katherine realizes this is it. She truly does want to spend whatever remaining time she has with her daughter, but showing up at the Salvatore mansion would ensure her death. Surprisingly, she chooses Nadia.

She arrives at the Salvatore mansion. Everyone (Stefan, Caroline, Tyler, Matt, Bonnie, and Jeremy) lets her in and she sits with Nadia, apologizing for being such a lousy mother, and describing what their life should have been together. “Your mother loves you,” she says, and Nadia dies. Bonnie ushers her to the other side. Katherine stands, and stares at a room full of frenemies. She gives it one last go and zips to the door, only to throw it open and find Damon waiting for her. That’s it; she’s cooked. Accepting this, she goes around and says goodbye to everyone (didn’t we do this a few weeks ago?) in that special way only Katherine can. The only one she is genuine to is Stefan. She admits her undying love and takes one last kiss from him. He gives her that much - then sinks the traveler dagger into her back. Katherine collapses, and we see her eyes flash black. Katherine leaves the doppleganger body and we are left with only Elena. 

Stefan and Damon keep watch over Elena, waiting for her to wake up. Matt decides that Nadia deserves better than an unmarked grave in the forest (Stefan’s suggestion) and takes her corpse out of the house. Tyler and Caroline talk, and she stands up for herself: I am allowed to make mistakes; I slept with Klaus after you walked out on me; I am done feeling guilty about this. Bonnie goes to the church and lights a candle for her dad. Katherine meets her there, almost ready to cross over. But first, she has a villain speech to give: her last hurrah. Katherine knew that, once Stefan had Nadia, it was all over. She wanted to spend what time she had left with her daughter. She didn’t want to spend the rest of her life running. She knew she would never have Stefan. And what did that leave her with? Nothing. That is why she accepted her fate and went to say goodbye to her daughter. But Katherine isn’t going to go quiet into that cold night. While at Wes’s lab, she learned that Wes hadn’t intended on helping her and Nadia at all. He simply wanted the werewolf toxin to add to the ripper virus, making it even more dangerous. Once Katherine heard that Stefan had Nadia, she injected herself with Ripper Virus 2.0 so that when Elena woke, she would be infected. She even left the syringe in her jacket pocket, a little “present” to Elena.

Ah, but the joke, ultimately, is on Katherine. Now that she has laid out her evil deeds, she is ready to cross over. She puts her hands on Bonnie’s shoulders - and nothing happens. She removes her hands and tries again. Nothing. She is getting frustrated, and Bonnie is too. This has never happened before. She is supposed to cross over. A wind whips up in the church, the doors fly open, and a deep, dark abyss appears. Katherine is dragged into the darkness, kicking and screaming the whole way.

Dig It or Bury It?

This one had some pockets of sentimentality, chunks of empty blather and a less-than-slick way of laying out the rest of the season (like we didn’t need Katherine giving the traditional “bad guy reveals his plan” speech) but otherwise, this was a very enjoyable episode. First off, Damon going Dr. Mengele on Wes was a scene of epic beauty. It was swift, it was violent, it was slick. I would not have minded seeing a little more of Damon’s “playtime” with Wes. Katherine going to hell was an obvious choice, but I liked the way they did it. The comedy of her slapping Bonnie’s shoulders, trying to get it to work, then just getting swallowed up by darkness.

The werewolf toxin added to the ripper virus was a nice little twist. I don’t really understand how the werewolf toxin won’t just totally poison whatever vampire it is injected into, but let’s just pretend that the ripper virus neutralizes the toxin. How much worse could the toxin make the virus? Will she only be able to last four hours between feedings?

Prophecies?

Katherine is gone for good, and Elena is in charge again - except she has the virus and is losing control.

New Game 'Narcosis' Brings Horror Beneath the Sea

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I have a unique relationship with water: I love it, love swimming, love splashing around in it...but I'm terrified of drowning.  Needless to say, the announcement for the upcoming survival-horror game Narcosis has my interest more than a little piqued.

Set deep under the Pacific Ocean, Narcosis has us donning a deep-sea diving suit of an industrial diver, severed from the surface by a mysterious accident.  Running low on oxygen, players will have to reach the surface before their air supply, and their sanity, run out.

The plodding, underwater pacing, coupled with a sense of claustrophobia that only the ocean floor can give, look to make this an incredibly anxiety-inducing experience, especially with the eerily beautiful Unity-engine powered graphics.

Check out some screenshots and a trailer below.  You can get more info at the official website, or right here at FEARNET.

 

 

 
 
 

 

Amazing Video Shows Slow Motion Scorpion Sting

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scorpion sting

When you see things happen in slow motion, you notice things that you wouldn't notice, when watched in regular motion. That's what the YouTube channel Distort is all about; manipulating time to show us things that the naked eye might otherwise miss.

While the dudes that run the channel are typically doing harmless, everyday things like lighting matches, dropping breakable objects from high altitudes and shooting off silly string, it was a much more terrifying distortion that really caught our eye...

All in the name of science, host David Prager recently subjected himself to the sting of a scorpion, to show us viewers what such an attack looks like, in slow motion. A non-venomous Emperor scorpion was placed in way too close for comfort proximity to David's arm, and his co-host Mauricio Balvanera goaded the West African creature into stabbing him with its razor sharp stinger.

So, what does it look like, when a scorpion sinks its stinger into human flesh? Check out the video below, and see for yourself!

At the tail end of last year, scientists discovered a new species of scorpion in Turkey, which is quite a bit larger than most. Check it out!

'Let the Right One In' Sinks Its Teeth Into London Stage Adaptation

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Let the Right One In

Recent horror films don't get much more impressive than 2008's Swedish vampire flick Let the Right One In, which told the beautiful and haunting love story of Oskar, a human boy, and Eli, an undead blood-sucking girl. The film was adapted from a 2004 novel of the same title, by John Ajvide Lindqvist, and now the romantic tale of vampire love is set for another adaptation, this time taking the form of a stage play.

Let the Right One In opens at London's Apollo Theatre on March 26th, which comes hot on the heels of a sell out run at the Royal Court Theatre, also in London. Adapted for the stage by BAFTA award winning writer Jack Thorne, and directed by Tony Award winner John Tiffany, the play serves as a re-imagining of the novel, taking the darker elements of the story and turning them into a "deeply chilling piece."

I'm not typically a play kind of guy, but I find it hard not to be excited about one that promises "dark, graphic horror"!

Check out a teaser trailer for the stage adaptation below, and learn more on the Apollo Theatre website.

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